Probably because he relies too much on having competent team mates, which in pubs is complete rng. The amount of times I have seen a rasta go in and shackle just to be left for dead by fellow team mates is ridiculous. At least this is the case in potato tier.
hes awful against any duo/aggro tri scenario which are fairly common with the popular offlaners.
Hes mainly good in early push-to-win scenarios. Like together with Death Prophet, Chen, Drow and 1 tanky hero.
But that requires high organised team.
his mobility is very meh.
The fact that he has to stand still to hold someone is a pain in the ass.
Back when he used to be a thing in Dota 1, people played him mid and it was quite sucessfull. :D
I main supports and yeah i think the posters above cover most of the shaman's issues: mediocre mobility therefore dependent on blink to make up for his lack of cast range, channeling disable (lion and cm are so much safer), cant sufficiently protect lane partner against an aggro duo/tri lane, etc.
One thing I'd add is that his ult, while an effective weapon in push lineups, doesnt contribute much in team fights beyond zoning. Short of a refresher ult, the snake damage falls off very quickly, especially if the enemy team builds a pipe.
Check out Tobiwan's original DISASTAH: http://www.youtube.com/watch?v=Cd4TDvNQHds
Sansheng's serpents did little damage against the mek and pipe of Navi. Actually, it couldnt entirely block off the rosh pit entrance either, so putting the wards there instead of in the middle of the Navi heroes in the pit, probably not the best idea.
"One thing I'd add is that his ult, while an effective weapon in push lineups, doesnt contribute much in team fights beyond zoning. Short of a refresher ult, the snake damage falls off very quickly, especially if the enemy team builds a pipe."
physical dmg inc. go build crimson edge pls .
in my eyes he was always meh in big team fights his 3rd skill is extremely dangerous to use in them
He's a kind of greedy support imo, he is good in lane early but then drops off hard until he gets his items, aghs, blink/force staff, whatever. I think that's the issue, you don't want this guy as a 5th position. Plus his strength is pushing around his ult and most pubs won't coordinate pushes.
Shackles range is a little too short and requires teamate coordination.
Wards offer great push potential though
No, hero is good, but his usual itembuild is bad. Glimmer Cape must be core item. It has ~same duration with Shackle, so it allows you to use this skill in teamfights (just like Bane or CM ults). Also BKB is worth consideration for same reasons.
P.S. Lets wait when some pro players alter their itembuilds for SS, and you will spam topics all around Dotabuff about how ridiculously OP this hero is.
Wew shamb winrate still 52.30% & 55th hero popularity he got nice nukes and hex disable pushing ability btw shaman is in my least pick trlol
^lion is good, but personally? id rather have a SS's building destroying ability.
Serpent wards is more versatile for me.
Yeah the shaman is definitely a greedy support - works better as a position 4 than 5, but even so, you could take other safer (as in less vulnerable and provides more options) support heroes in the 4 position, like earthshaker, wyvern, or even witch doctor.
Not that the shaman is useless, it's just that his skill set requires better coordination, timing and positioning from the player to become effective, and thus there is a lower margin for error compared to the likes of say, lion.
In other words, the shaman is probably a situational pick.
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Its been a while that ive seen rasta. Why is he not picked enough? I do personally think hes one of the most versatile support in the game with all the disables, nukes and TD breaking skillz he has.
Thoughts?