天赋加点
17.1% 使用率
+0.8s Hoof Stomp Duration
+0.8s Hoof Stomp Duration

Pick Rate: 17.1%
Win Rate: 66.1%
-1.6% 胜率
25
82.9% 使用率
Gains Retaliate Aura
Gains Retaliate Aura

Pick Rate: 82.9%
Win Rate: 67.7%
+1.6% 胜率
42.9% 使用率
-25s Stampede Cooldown
-25s Stampede Cooldown

Pick Rate: 42.9%
Win Rate: 60.8%
-0.6% 胜率
20
57.1% 使用率
+45 Retaliate Damage
+45 Retaliate Damage

Pick Rate: 57.1%
Win Rate: 61.5%
+0.6% 胜率
26.8% 使用率
+30% Double Edge Strength Damage
+30% Double Edge Strength Damage

Pick Rate: 26.8%
Win Rate: 53.4%
-1.6% 胜率
15
73.2% 使用率
+12 Strength
+12 Strength

Pick Rate: 73.2%
Win Rate: 54.9%
+1.6% 胜率
40.1% 使用率
+15 Movement Speed
+15 Movement Speed

Pick Rate: 40.1%
Win Rate: 49.3%
-4.4% 胜率
10
59.9% 使用率
+4 Health Regen
+4 Health Regen

Pick Rate: 59.9%
Win Rate: 53.7%
+4.4% 胜率
第一次加点时英雄等级
1234567891011
79.4%
-0.2%
14.0%
+0.9%
3.1%
-3.2%
2.4%
-0.2%
8.0%
+2.1%
47.6%
+0.2%
22.8%
-2.2%
17.2%
+1.4%
1.1%
+3.0%
12.8%
-0.3%
38.5%
-0.7%
24.6%
+0.6%
14.9%
+1.4%
1.1%
-2.4%
1.3%
-2.3%
2.4%
-3.1%
1.1%
+4.8%
1.2%
+4.0%
2.0%
-1.1%
98.0%
+0.1%
1.2%
-4.3%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011121314151618
4.5%
+3.3%
2.8%
+1.8%
6.0%
+0.4%
17.8%
+0.1%
14.5%
-2.7%
1.2%
+8.2%
8.5%
+1.3%
12.1%
-2.7%
5.8%
+2.1%
26.8%
+0.3%
22.2%
+0.4%
8.3%
+0.9%
7.3%
-0.5%
8.9%
-0.7%
12.5%
+0.8%
5.4%
+0.9%
7.0%
-5.4%
4.2%
-0.8%
23.4%
+0.5%
35.8%
-0.3%
10.0%
+1.3%
7.1%
+3.3%
9.9%
-1.5%
11.1%
+0.7%
5.0%
+2.7%
6.3%
-1.3%
3.2%
-0.8%
11.0%
-1.2%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+0.8s Hoof Stomp Duration
Gains Retaliate Aura
20
-25s Stampede Cooldown
+45 Retaliate Damage
15
+30% Double Edge Strength Damage
+12 Strength
10
+15 Movement Speed
+4 Health Regen
最流行的加点
R
E
Q
W
27.11% 建置率
48.39% 胜率
R
E
W
Q
24.63% 建置率
49.27% 胜率
R
W
Q
E
23.78% 建置率
50.08% 胜率

技能加点
1234567891011121314151618
79.3%
-0.2%
14.0%
+0.9%
11.3%
-0.3%
16.0%
-0.3%
10.8%
+0.9%
11.4%
+1.9%
38.6%
-0.5%
41.6%
-0.3%
24.6%
+0.1%
30.9%
-1.1%
4.3%
+1.0%
39.8%
-0.2%
41.7%
+0.3%
6.0%
+2.1%
29.2%
+0.3%
8.0%
+2.1%
47.6%
+0.2%
43.2%
-0.3%
39.2%
+0.2%
39.0%
-0.4%
33.8%
-0.1%
27.9%
+0.3%
28.5%
-0.3%
13.5%
-2.0%
21.5%
+0.6%
2.3%
-3.5%
30.7%
+0.3%
32.8%
-0.3%
4.4%
-0.8%
25.6%
+0.5%
12.7%
-0.3%
38.4%
-0.7%
45.4%
+0.4%
44.8%
-0.1%
50.1%
+0.1%
53.4%
-0.3%
32.8%
+0.6%
29.6%
+0.6%
15.7%
+1.7%
20.9%
+1.0%
1.9%
+0.7%
17.5%
-0.5%
19.0%
-0.5%
3.4%
-0.8%
12.3%
-1.2%
97.7%
+0.1%
1.2%
-4.3%
89.3%
6.1%
+0.9%
1.8%
+2.1%
1.0%
-6.7%
1.6%
-4.6%
98.7%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
1
8
9
10
2
13
14
16
3
4
5
7
6
12
18
Talent: +15 Movement Speed
11
Talent: +12 Strength
15
4.88%
建置率
37.93%
胜率
1
8
9
10
2
13
14
16
3
4
5
7
6
12
18
Talent: +4 Health Regen
11
Talent: +12 Strength
15
1.18%
建置率
14.29%
胜率
1
8
9
10
3
13
14
16
2
4
5
7
6
12
18
Talent: +15 Movement Speed
11
Talent: +12 Strength
15
1.18%
建置率
42.86%
胜率
1
13
14
16
2
3
5
7
4
8
9
11
6
12
18
Talent: +4 Health Regen
10
Talent: +12 Strength
15
0.84%
建置率
40.00%
胜率
1
13
14
16
4
8
9
11
2
3
5
7
6
12
18
Talent: +4 Health Regen
10
Talent: +12 Strength
15
0.67%
建置率
0.00%
胜率