天赋加点
51.9% 使用率
-1.5s Enchant Totem Cooldown
-1.5s Enchant Totem Cooldown

Pick Rate: 51.9%
Win Rate: 59.4%
-3.6% 胜率
25
48.1% 使用率
+200 Aftershock Range
+200 Aftershock Range

Pick Rate: 48.1%
Win Rate: 62.9%
+3.6% 胜率
40.8% 使用率
+50% Enchant Totem Damage
+50% Enchant Totem Damage

Pick Rate: 40.8%
Win Rate: 56.2%
-2.2% 胜率
20
59.2% 使用率
+50 Echo Damage
+50 Echo Damage

Pick Rate: 59.2%
Win Rate: 58.4%
+2.2% 胜率
66.9% 使用率
+50 Aftershock Damage
+50 Aftershock Damage

Pick Rate: 66.9%
Win Rate: 52.0%
-4.7% 胜率
15
33.1% 使用率
+200 Fissure Range
+200 Fissure Range

Pick Rate: 33.1%
Win Rate: 56.7%
+4.7% 胜率
39.1% 使用率
+90 Fissure Damage
+90 Fissure Damage

Pick Rate: 39.1%
Win Rate: 51.2%
+0.2% 胜率
10
60.9% 使用率
+30 Base Damage
+30 Base Damage

Pick Rate: 60.9%
Win Rate: 51.1%
-0.2% 胜率
第一次加点时英雄等级
1234567811
Fissure
53.9%
+1.1%
15.6%
-2.3%
21.0%
-1.6%
2.3%
-0.8%
1.8%
-0.5%
2.1%
+2.4%
2.0%
+4.2%
Enchant Totem
46.1%
-1.3%
48.8%
+0.8%
4.5%
+4.3%
Aftershock
51.1%
-0.7%
47.7%
+0.8%
1.2%
+1.5%
Echo Slam
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
Fissure
20.9%
+3.5%
3.2%
+3.6%
10.8%
+2.4%
1.1%
-4.6%
2.9%
-3.1%
1.1%
-6.1%
59.9%
-1.9%
Enchant Totem
34.7%
-0.7%
22.7%
-1.9%
1.1%
-2.3%
13.0%
-2.5%
1.2%
+5.3%
27.0%
+4.3%
Aftershock
15.7%
+1.7%
10.2%
-3.2%
3.6%
+2.3%
20.5%
-0.4%
35.2%
+1.7%
13.9%
-2.6%
Echo Slam
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
-1.5s Enchant Totem Cooldown
+200 Aftershock Range
20
+50% Enchant Totem Damage
+50 Echo Damage
15
+50 Aftershock Damage
+200 Fissure Range
10
+90 Fissure Damage
+30 Base Damage
最流行的加点
Echo Slam
R
Enchant Totem
W
Aftershock
E
Fissure
Q
48.63% 建置率
48.50% 胜率
Echo Slam
R
Aftershock
E
Enchant Totem
W
Fissure
Q
16.22% 建置率
51.57% 胜率
Echo Slam
R
Fissure
Q
Enchant Totem
W
Aftershock
E
16.02% 建置率
54.52% 胜率

技能加点
1234567891011121314151618
Fissure
53.9%
+1.1%
16.3%
-2.1%
39.7%
+0.8%
22.4%
+2.9%
21.2%
+3.1%
15.2%
+2.1%
14.3%
+1.8%
3.6%
+2.7%
30.6%
-0.8%
53.6%
-1.4%
67.2%
-1.8%
1.1%
-6.1%
64.6%
-1.9%
Enchant Totem
46.1%
-1.3%
48.8%
+0.8%
36.0%
-0.1%
33.4%
-2.1%
35.5%
-0.6%
51.2%
-1.2%
24.3%
-1.7%
13.4%
-2.6%
1.0%
-2.3%
12.5%
-2.7%
32.0%
+3.6%
31.6%
+3.9%
1.3%
+5.3%
29.4%
+4.3%
Aftershock
51.1%
-0.7%
47.6%
+0.8%
26.8%
+1.5%
42.1%
-1.1%
27.5%
-0.2%
60.4%
+0.2%
72.3%
+0.1%
20.4%
-0.4%
35.3%
+1.7%
14.3%
-2.6%
1.1%
-4.5%
1.1%
-4.6%
Echo Slam
99.9%
100.0%
100.0%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Fissure
3
11
14
16
Enchant Totem
1
4
7
8
Aftershock
2
5
9
13
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
10
9.15%
建置率
38.30%
胜率
Fissure
1
4
5
7
Enchant Totem
2
13
14
16
Aftershock
3
8
9
11
Echo Slam
6
12
18
Talent: +90 Fissure Damage
10
Talent: +200 Fissure Range
15
8.57%
建置率
51.30%
胜率
Fissure
1
8
9
11
Enchant Totem
2
13
14
16
Aftershock
3
4
5
7
Echo Slam
6
12
18
Talent: +90 Fissure Damage
10
Talent: +50 Aftershock Damage
15
6.90%
建置率
45.16%
胜率
Fissure
4
13
14
16
Enchant Totem
1
3
9
11
Aftershock
2
5
7
8
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
10
6.24%
建置率
44.77%
胜率
Fissure
4
13
14
16
Enchant Totem
1
3
5
7
Aftershock
2
8
9
11
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
10
4.31%
建置率
43.23%
胜率