天赋加点
55.7% 使用率
+150% Crit On Targets Affected By Spells
+150% Crit On Targets Affected By Spells

Pick Rate: 55.7%
Win Rate: 57.2%
-1.5% 胜率
25
44.3% 使用率
+60% Combustion Overheat Damage
+60% Combustion Overheat Damage

Pick Rate: 44.3%
Win Rate: 58.7%
+1.5% 胜率
39.6% 使用率
+10/1% Fiery Soul Per Stack
+10/1% Fiery Soul Per Stack

Pick Rate: 39.6%
Win Rate: 50.7%
-1.8% 胜率
20
60.4% 使用率
-20s Laguna Blade Cooldown
-20s Laguna Blade Cooldown

Pick Rate: 60.4%
Win Rate: 52.5%
+1.8% 胜率
50.2% 使用率
+150 Light Strike Array Damage
+150 Light Strike Array Damage

Pick Rate: 50.2%
Win Rate: 44.7%
-4.3% 胜率
15
49.8% 使用率
5% Fiery Soul Magic Resist Per Stack
5% Fiery Soul Magic Resist Per Stack

Pick Rate: 49.8%
Win Rate: 49.0%
+4.3% 胜率
39.3% 使用率
-3s Dragon Slave Cooldown
-3s Dragon Slave Cooldown

Pick Rate: 39.3%
Win Rate: 41.5%
-5.8% 胜率
10
60.7% 使用率
+25 Damage
+25 Damage

Pick Rate: 60.7%
Win Rate: 47.3%
+5.8% 胜率
第一次加点时英雄等级
1234567891011
65.0%
-0.8%
27.4%
+0.9%
7.5%
+3.1%
35.1%
+1.4%
4.2%
+1.0%
1.5%
+0.2%
31.2%
-1.8%
1.6%
-1.5%
2.0%
-4.5%
5.0%
-1.3%
1.9%
-2.2%
1.9%
+2.6%
15.8%
+0.7%
68.3%
-0.4%
7.5%
-1.3%
13.4%
-0.3%
9.1%
+3.8%
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
90.7%
-0.1%
6.4%
-1.7%
2.0%
+4.5%
2.8%
+5.0%
9.7%
+3.9%
2.7%
+3.7%
11.3%
+1.2%
1.7%
+1.0%
71.3%
-1.2%
18.2%
+1.3%
26.8%
-0.7%
31.4%
-2.2%
1.5%
-1.1%
21.2%
+4.0%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+150% Crit On Targets Affected By Spells
+60% Combustion Overheat Damage
20
+10/1% Fiery Soul Per Stack
-20s Laguna Blade Cooldown
15
+150 Light Strike Array Damage
5% Fiery Soul Magic Resist Per Stack
10
-3s Dragon Slave Cooldown
+25 Damage
最流行的加点
R
Q
E
W
66.20% 建置率
41.17% 胜率
R
Q
W
E
29.00% 建置率
42.91% 胜率
R
W
E
Q
1.64% 建置率
46.29% 胜率

技能加点
1234567891011121314151618
65.0%
-0.8%
27.4%
+0.9%
89.9%
15.5%
+0.8%
92.9%
-0.1%
94.9%
-0.1%
9.1%
+0.5%
2.8%
+5.7%
2.0%
+4.5%
35.0%
+1.4%
4.2%
+1.0%
2.5%
+3.5%
42.8%
-0.3%
4.2%
+2.6%
4.7%
+1.0%
26.8%
+1.9%
24.6%
+2.4%
4.4%
+3.2%
27.2%
+0.9%
74.7%
-1.1%
74.9%
-1.1%
1.7%
+1.0%
73.6%
-1.2%
68.3%
-0.4%
7.6%
-1.1%
41.8%
2.9%
+0.9%
64.0%
-0.9%
72.6%
-1.0%
26.9%
-0.5%
40.3%
-0.8%
25.1%
+3.1%
25.0%
+3.3%
1.5%
-1.1%
22.4%
+4.0%
100.0%
100.0%
100.0%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
1
3
5
7
11
13
14
16
2
4
8
9
6
12
18
Talent: +25 Damage
10
Talent: 5% Fiery Soul Magic Resist Per Stack
15
10.33%
建置率
29.10%
胜率
1
3
5
7
4
13
14
16
2
8
9
10
6
12
18
Talent: -3s Dragon Slave Cooldown
11
Talent: +150 Light Strike Array Damage
15
7.86%
建置率
23.17%
胜率
2
3
5
7
1
4
8
9
11
13
14
16
6
12
18
Talent: -3s Dragon Slave Cooldown
10
Talent: +150 Light Strike Array Damage
15
5.34%
建置率
41.92%
胜率
1
3
5
7
4
13
14
16
2
8
9
11
6
12
18
Talent: +25 Damage
10
Talent: 5% Fiery Soul Magic Resist Per Stack
15
4.57%
建置率
26.57%
胜率
1
3
5
7
4
13
14
16
2
8
9
11
6
12
18
Talent: -3s Dragon Slave Cooldown
10
Talent: +150 Light Strike Array Damage
15
4.09%
建置率
22.66%
胜率