天赋加点
27.6% 使用率
+20% Bodyguard Damage
+20% Bodyguard Damage

Pick Rate: 27.6%
Win Rate: 57.9%
-1.1% 胜率
25
72.4% 使用率
Unleash Duration Extended By 6s On Kill
Unleash Duration Extended By 6s On Kill

Pick Rate: 72.4%
Win Rate: 59.0%
+1.1% 胜率
36.7% 使用率
+10% Unleash Movement Speed
+10% Unleash Movement Speed

Pick Rate: 36.7%
Win Rate: 55.5%
-0.1% 胜率
20
63.3% 使用率
+0.75s Rebound Stun Duration
+0.75s Rebound Stun Duration

Pick Rate: 63.3%
Win Rate: 55.6%
+0.1% 胜率
63.0% 使用率
+10% Rebound Movement Speed Bonus
+10% Rebound Movement Speed Bonus

Pick Rate: 63.0%
Win Rate: 50.1%
-0.6% 胜率
15
37.0% 使用率
+100 Dispose Damage
+100 Dispose Damage

Pick Rate: 37.0%
Win Rate: 50.7%
+0.6% 胜率
78.9% 使用率
+75 Rebound Landing Radius
+75 Rebound Landing Radius

Pick Rate: 78.9%
Win Rate: 46.2%
-5.5% 胜率
10
21.1% 使用率
+1.5s Dispose Slow Duration
+1.5s Dispose Slow Duration

Pick Rate: 21.1%
Win Rate: 51.6%
+5.5% 胜率
第一次加点时英雄等级
1234567891011
59.0%
+0.9%
35.8%
-1.7%
3.5%
+0.8%
1.4%
+4.3%
38.8%
-1.2%
55.0%
+0.6%
5.1%
+4.0%
2.4%
-3.3%
9.3%
+3.3%
18.0%
-2.6%
39.6%
+0.2%
2.5%
+0.4%
2.3%
+0.3%
6.2%
-0.4%
3.1%
-2.5%
4.8%
+3.7%
11.7%
+0.5%
99.5%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
2.8%
-10.5%
2.1%
+0.7%
18.4%
+1.2%
8.9%
+0.5%
18.4%
-1.6%
4.5%
-4.7%
6.6%
-3.1%
4.7%
+4.0%
33.4%
+1.4%
75.2%
+1.0%
9.5%
-3.5%
4.9%
-2.3%
3.8%
-0.8%
3.7%
-1.6%
1.2%
-6.5%
2.9%
-0.4%
1.1%
+0.8%
1.2%
-2.5%
12.0%
+2.4%
25.3%
+1.6%
6.0%
+3.4%
8.0%
+0.5%
8.6%
-2.1%
34.3%
-0.9%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+20% Bodyguard Damage
Unleash Duration Extended By 6s On Kill
Created with Highcharts 8.2.2
20
+10% Unleash Movement Speed
+0.75s Rebound Stun Duration
Created with Highcharts 8.2.2
15
+10% Rebound Movement Speed Bonus
+100 Dispose Damage
Created with Highcharts 8.2.2
10
+75 Rebound Landing Radius
+1.5s Dispose Slow Duration
Created with Highcharts 8.2.2
最流行的加点
W
R
Q
E
75.58% 建置率
47.93% 胜率
R
W
Q
E
9.47% 建置率
44.99% 胜率
R
Q
W
E
6.37% 建置率
38.67% 胜率

技能加点
1234567891011121314151618
58.9%
+0.9%
35.7%
-1.7%
10.2%
-1.0%
30.5%
-0.5%
8.4%
-9.6%
7.3%
-1.6%
39.3%
-0.1%
44.1%
-0.8%
11.4%
-0.6%
25.7%
-0.4%
39.6%
+0.8%
43.8%
+1.0%
4.9%
+4.0%
37.1%
+1.4%
38.7%
-1.2%
54.9%
+0.6%
70.3%
+0.8%
26.2%
+0.9%
83.3%
+0.8%
82.6%
+0.2%
17.1%
-3.6%
10.4%
-1.2%
4.4%
-2.8%
4.9%
-2.3%
2.2%
-11.4%
1.5%
-8.7%
2.4%
-3.3%
9.3%
+3.3%
19.4%
-2.3%
43.0%
-0.2%
8.1%
+1.1%
9.4%
-0.6%
43.2%
+1.5%
45.1%
+1.1%
22.6%
+0.8%
48.7%
+0.4%
1.3%
-13.6%
49.9%
+0.3%
50.0%
-0.7%
8.9%
-2.1%
37.8%
-0.9%
99.1%
97.0%
+0.2%
1.9%
-11.1%
99.3%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
1
13
14
16
2
3
5
7
4
8
9
11
6
12
18
Talent: +10% Rebound Movement Speed Bonus
15
Talent: +75 Rebound Landing Radius
10
6.96%
建置率
33.33%
胜率
2
8
9
11
1
3
5
7
4
13
14
16
6
12
18
Talent: +10% Rebound Movement Speed Bonus
15
Talent: +75 Rebound Landing Radius
10
3.48%
建置率
33.33%
胜率
2
13
14
16
1
3
5
7
4
8
9
11
6
12
18
Talent: +10% Rebound Movement Speed Bonus
15
Talent: +75 Rebound Landing Radius
10
2.71%
建置率
21.43%
胜率
1
13
14
16
2
4
5
7
3
8
9
11
6
12
18
Talent: +10% Rebound Movement Speed Bonus
15
Talent: +75 Rebound Landing Radius
10
2.51%
建置率
53.85%
胜率
1
13
14
16
2
3
5
7
4
8
9
10
6
12
18
Talent: +10% Rebound Movement Speed Bonus
15
Talent: +75 Rebound Landing Radius
11
2.13%
建置率
63.64%
胜率