天赋加点
41.0% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 41.0%
Win Rate: 61.9%
-0.9% 胜率
25
59.0% 使用率
+60% Flesh Golem Strength Bonus
+60% Flesh Golem Strength Bonus

Pick Rate: 59.0%
Win Rate: 62.8%
+0.9% 胜率
43.9% 使用率
-2s Decay Cooldown
-2s Decay Cooldown

Pick Rate: 43.9%
Win Rate: 60.9%
-0.2% 胜率
20
56.1% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 56.1%
Win Rate: 61.2%
+0.2% 胜率
42.3% 使用率
+10 Soul Rip Damage/Heal
+10 Soul Rip Damage/Heal

Pick Rate: 42.3%
Win Rate: 59.2%
+3.2% 胜率
15
57.7% 使用率
+20 Tombstone Zombie Damage
+20 Tombstone Zombie Damage

Pick Rate: 57.7%
Win Rate: 56.0%
-3.2% 胜率
32.3% 使用率
-15s Tombstone Cooldown
-15s Tombstone Cooldown

Pick Rate: 32.3%
Win Rate: 52.3%
-2.1% 胜率
10
67.7% 使用率
+50 Decay Damage
+50 Decay Damage

Pick Rate: 67.7%
Win Rate: 54.4%
+2.1% 胜率
第一次加点时英雄等级
1234567891011
Decay
82.4%
17.6%
-0.2%
Soul Rip
1.2%
-1.1%
30.2%
-1.7%
1.8%
-3.2%
3.0%
-2.5%
6.4%
-0.3%
2.5%
-1.7%
4.1%
+1.3%
50.0%
+1.3%
Tombstone
17.6%
-0.2%
81.5%
+0.1%
Flesh Golem
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
87.5%
+0.4%
3.8%
-4.5%
1.8%
-2.0%
5.3%
-2.8%
1.5%
+1.5%
Soul Rip
7.2%
+0.3%
17.7%
+0.1%
73.9%
Tombstone
7.1%
-2.4%
1.5%
+1.5%
54.2%
+1.4%
5.3%
-1.6%
28.2%
-1.6%
3.4%
-0.1%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
+60% Flesh Golem Strength Bonus
20
-2s Decay Cooldown
Tombstone On Death
15
+10 Soul Rip Damage/Heal
+20 Tombstone Zombie Damage
10
-15s Tombstone Cooldown
+50 Decay Damage
最流行的加点
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
89.02% 建置率
54.86% 胜率
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
9.78% 建置率
52.50% 胜率
Flesh Golem
R
Decay
Q
Soul Rip
W
Tombstone
E
0.94% 建置率
51.93% 胜率

技能加点
1234567891011121314151618
Decay
82.4%
17.6%
-0.2%
89.0%
+0.1%
5.9%
+1.0%
89.2%
+0.2%
88.5%
+0.3%
9.2%
-3.9%
6.5%
-2.0%
5.4%
-2.8%
2.2%
-0.7%
2.1%
2.0%
+1.5%
Soul Rip
1.2%
-1.1%
30.1%
-1.6%
1.8%
-2.6%
3.0%
-2.2%
12.8%
+0.3%
8.9%
+0.1%
4.5%
+1.9%
57.1%
+1.0%
93.2%
93.3%
16.9%
+0.1%
76.6%
Tombstone
17.6%
-0.2%
81.5%
+0.1%
9.8%
-0.7%
64.1%
+0.7%
8.9%
-1.9%
8.4%
-2.3%
78.0%
+0.4%
84.6%
+0.1%
5.3%
-1.6%
28.6%
-1.5%
4.5%
+0.9%
4.5%
+0.4%
4.4%
-0.1%
Flesh Golem
100.0%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +50 Decay Damage
10
17.55%
建置率
58.55%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Tombstone Zombie Damage
15
8.32%
建置率
51.42%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
15
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
16
Talent: +50 Decay Damage
10
7.20%
建置率
53.68%
胜率
Decay
2
3
5
7
Soul Rip
11
13
14
16
Tombstone
1
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +50 Decay Damage
10
3.37%
建置率
58.14%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
16
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Tombstone Zombie Damage
15
3.35%
建置率
50.88%
胜率