天赋加点
62.4% 使用率
Focus Fire Kills Advance Cooldown by 18s
Focus Fire Kills Advance Cooldown by 18s

Pick Rate: 62.4%
Win Rate: 59.9%
+1.2% 胜率
25
37.6% 使用率
Windrun Cannot Be Dispelled
Windrun Cannot Be Dispelled

Pick Rate: 37.6%
Win Rate: 58.7%
-1.2% 胜率
78.1% 使用率
-12% Focus Fire Damage Reduction
-12% Focus Fire Damage Reduction

Pick Rate: 78.1%
Win Rate: 55.1%
-2.0% 胜率
20
21.9% 使用率
+0.75s Shackleshot Duration
+0.75s Shackleshot Duration

Pick Rate: 21.9%
Win Rate: 57.2%
+2.0% 胜率
11.1% 使用率
-15% Powershot Reduction
-15% Powershot Reduction

Pick Rate: 11.1%
Win Rate: 46.7%
-4.0% 胜率
15
88.9% 使用率
-2.5s Windrun Cooldown
-2.5s Windrun Cooldown

Pick Rate: 88.9%
Win Rate: 50.8%
+4.0% 胜率
56.5% 使用率
-2s Shackleshot Cooldown
-2s Shackleshot Cooldown

Pick Rate: 56.5%
Win Rate: 46.8%
-3.1% 胜率
10
43.5% 使用率
+20% Powershot Slow
+20% Powershot Slow

Pick Rate: 43.5%
Win Rate: 49.9%
+3.1% 胜率
第一次加点时英雄等级
123467810
Shackleshot
1.3%
-1.8%
5.3%
-1.9%
4.9%
-2.0%
79.8%
-0.1%
1.3%
+2.5%
4.1%
+3.1%
2.0%
+4.9%
Powershot
87.4%
+0.1%
12.1%
-0.3%
Windrun
11.3%
-0.4%
82.6%
+0.2%
2.1%
-1.3%
4.0%
-1.8%
Focus Fire
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
Shackleshot
3.7%
-4.2%
62.1%
+1.0%
2.6%
31.2%
-0.1%
Powershot
96.2%
-0.1%
2.1%
+2.8%
1.7%
+1.5%
Windrun
1.5%
+1.1%
2.7%
+5.5%
69.5%
-0.1%
23.0%
-2.3%
2.5%
+0.6%
Focus Fire
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
Focus Fire Kills Advance Cooldown by 18s
Windrun Cannot Be Dispelled
20
-12% Focus Fire Damage Reduction
+0.75s Shackleshot Duration
15
-15% Powershot Reduction
-2.5s Windrun Cooldown
10
-2s Shackleshot Cooldown
+20% Powershot Slow
最流行的加点
Focus Fire
R
Powershot
W
Windrun
E
Shackleshot
Q
93.80% 建置率
46.56% 胜率
Focus Fire
R
Powershot
W
Shackleshot
Q
Windrun
E
6.11% 建置率
44.89% 胜率
Focus Fire
R
Windrun
E
Powershot
W
Shackleshot
Q
0.08% 建置率
60.45% 胜率

技能加点
1234567891011121314151618
Shackleshot
1.3%
-1.8%
5.3%
-1.9%
4.9%
-2.0%
79.4%
-0.1%
1.3%
+2.5%
8.2%
-0.3%
5.2%
-2.3%
2.9%
+2.6%
66.3%
+0.8%
94.0%
+0.1%
95.5%
+0.1%
2.6%
33.3%
-0.1%
Powershot
87.3%
+0.1%
12.1%
-0.3%
92.9%
+0.1%
7.5%
-2.0%
98.3%
96.2%
-0.1%
2.1%
+2.8%
1.5%
+1.4%
1.8%
+1.5%
Windrun
11.3%
-0.4%
82.5%
+0.2%
2.1%
-1.3%
13.0%
+1.9%
1.5%
+1.5%
2.5%
+2.5%
89.7%
93.2%
+0.1%
69.4%
-0.1%
23.5%
-2.2%
4.1%
-2.5%
3.6%
-1.9%
2.9%
+0.6%
Focus Fire
99.9%
100.0%
99.9%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shackleshot
4
11
13
14
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
16
Talent: -2s Shackleshot Cooldown
15
19.22%
建置率
39.64%
胜率
Shackleshot
4
11
13
14
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
16
14.75%
建置率
40.33%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
11
Focus Fire
6
12
18
Talent: +20% Powershot Slow
10
Talent: -2.5s Windrun Cooldown
15
7.00%
建置率
37.56%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
11
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
10
6.09%
建置率
35.83%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
11
3.45%
建置率
39.90%
胜率