天赋加点
65.6% 使用率
+18 Max Thirst MS
+18 Max Thirst MS

Pick Rate: 65.6%
Win Rate: 63.3%
+3.7% 胜率
25
34.4% 使用率
-6s Blood Rite Cooldown
-6s Blood Rite Cooldown

Pick Rate: 34.4%
Win Rate: 59.6%
-3.7% 胜率
69.2% 使用率
25% Lifesteal
25% Lifesteal

Pick Rate: 69.2%
Win Rate: 60.1%
+1.7% 胜率
20
30.8% 使用率
+600 Rupture Cast Range
+600 Rupture Cast Range

Pick Rate: 30.8%
Win Rate: 58.4%
-1.7% 胜率
50.7% 使用率
+75 Blood Rite Damage
+75 Blood Rite Damage

Pick Rate: 50.7%
Win Rate: 55.8%
-2.2% 胜率
15
49.3% 使用率
+275 Health
+275 Health

Pick Rate: 49.3%
Win Rate: 58.0%
+2.2% 胜率
21.6% 使用率
+6 Armor
+6 Armor

Pick Rate: 21.6%
Win Rate: 55.7%
+1.0% 胜率
10
78.4% 使用率
+25 Attack Speed
+25 Attack Speed

Pick Rate: 78.4%
Win Rate: 54.7%
-1.0% 胜率
第一次加点时英雄等级
1234567811
Bloodrage
93.3%
4.9%
+0.7%
1.4%
-1.2%
Blood Rite
5.4%
6.4%
-1.0%
15.7%
-2.0%
63.3%
2.1%
+4.5%
1.4%
+5.1%
4.0%
+4.0%
1.4%
+3.7%
Thirst
1.4%
+3.3%
88.7%
9.2%
-1.2%
Rupture
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
Bloodrage
1.7%
+3.2%
1.3%
+3.5%
11.3%
+1.4%
3.2%
+0.9%
2.2%
-0.1%
79.6%
-0.3%
Blood Rite
3.5%
-1.7%
3.4%
-0.1%
59.8%
-0.7%
17.9%
+0.6%
1.0%
+0.9%
14.0%
+1.4%
Thirst
84.8%
-0.3%
6.4%
+4.2%
2.6%
-1.3%
4.9%
-0.1%
Rupture
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+18 Max Thirst MS
-6s Blood Rite Cooldown
20
25% Lifesteal
+600 Rupture Cast Range
15
+75 Blood Rite Damage
+275 Health
10
+6 Armor
+25 Attack Speed
最流行的加点
Rupture
R
Thirst
E
Bloodrage
Q
Blood Rite
W
79.79% 建置率
60.27% 胜率
Rupture
R
Thirst
E
Blood Rite
W
Bloodrage
Q
10.34% 建置率
58.52% 胜率
Rupture
R
Bloodrage
Q
Thirst
E
Blood Rite
W
6.01% 建置率
60.67% 胜率

技能加点
1234567891011121314151618
Bloodrage
93.2%
4.9%
+0.7%
8.6%
+2.5%
7.8%
+2.8%
4.3%
+1.1%
3.0%
+1.8%
16.2%
+0.2%
11.8%
+3.1%
12.8%
+2.0%
3.1%
-0.9%
66.7%
-0.6%
84.3%
-0.3%
2.2%
-0.1%
80.0%
-0.3%
Blood Rite
5.4%
6.4%
-1.0%
16.1%
-1.6%
66.4%
-0.2%
6.1%
+1.2%
5.5%
+0.5%
69.8%
-0.3%
80.8%
-0.4%
3.5%
-0.1%
78.7%
-0.3%
31.9%
+1.2%
15.5%
+1.7%
14.7%
+1.4%
Thirst
1.4%
+3.3%
88.7%
75.2%
+0.1%
25.7%
-0.4%
89.6%
-0.1%
91.4%
-0.1%
14.0%
+1.2%
7.4%
-0.7%
5.1%
Rupture
100.0%
96.8%
2.4%
-0.8%
100.0%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Bloodrage
1
13
14
16
Blood Rite
4
8
9
11
Thirst
2
3
5
7
Rupture
6
12
18
Talent: +25 Attack Speed
10
Talent: +75 Blood Rite Damage
15
19.15%
建置率
51.61%
胜率
Bloodrage
1
13
14
16
Blood Rite
4
8
9
11
Thirst
2
3
5
7
Rupture
6
12
18
Talent: +25 Attack Speed
10
Talent: +275 Health
15
17.56%
建置率
45.73%
胜率
Bloodrage
1
13
14
16
Blood Rite
4
8
9
11
Thirst
2
3
5
7
Rupture
6
12
18
Talent: +6 Armor
10
Talent: +275 Health
15
6.09%
建置率
47.83%
胜率
Bloodrage
1
8
14
16
Blood Rite
4
9
11
13
Thirst
2
3
5
7
Rupture
6
12
18
Talent: +6 Armor
10
Talent: +275 Health
15
4.32%
建置率
51.02%
胜率
Bloodrage
1
13
14
16
Blood Rite
3
8
9
11
Thirst
2
4
5
7
Rupture
6
12
18
Talent: +25 Attack Speed
10
Talent: +75 Blood Rite Damage
15
3.97%
建置率
46.67%
胜率