天赋加点
63.2% 使用率
+4 Demonic Summoning Eidolons
+4 Demonic Summoning Eidolons

Pick Rate: 63.2%
Win Rate: 67.6%
+2.7% 胜率
25
36.8% 使用率
+4 Malefice Instances
+4 Malefice Instances

Pick Rate: 36.8%
Win Rate: 65.0%
-2.7% 胜率
46.5% 使用率
+40 Eidolon Damage
+40 Eidolon Damage

Pick Rate: 46.5%
Win Rate: 63.3%
+1.9% 胜率
20
53.5% 使用率
+200 Midnight Pulse Radius
+200 Midnight Pulse Radius

Pick Rate: 53.5%
Win Rate: 61.4%
-1.9% 胜率
27.7% 使用率
+50 Malefice Instance Damage
+50 Malefice Instance Damage

Pick Rate: 27.7%
Win Rate: 54.0%
-1.6% 胜率
15
72.3% 使用率
+250 Health
+250 Health

Pick Rate: 72.3%
Win Rate: 55.6%
+1.6% 胜率
69.2% 使用率
+50 Black Hole Damage Per Second
+50 Black Hole Damage Per Second

Pick Rate: 69.2%
Win Rate: 48.7%
-6.5% 胜率
10
30.8% 使用率
+10 Eidolon Attack Speed
+10 Eidolon Attack Speed

Pick Rate: 30.8%
Win Rate: 55.2%
+6.5% 胜率
第一次加点时英雄等级
124567891011
5.8%
+1.7%
93.2%
94.0%
-0.2%
2.2%
-3.5%
3.7%
+4.7%
4.6%
+2.7%
28.7%
-2.6%
1.8%
-4.5%
1.6%
+1.7%
15.8%
-1.0%
2.6%
-4.4%
6.9%
+2.1%
36.8%
+2.4%
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
2.8%
+6.5%
49.5%
+2.0%
3.0%
+0.1%
10.4%
7.8%
-1.9%
10.2%
+0.2%
1.1%
-6.7%
15.3%
-1.6%
85.8%
+0.2%
3.6%
-4.1%
2.7%
-3.8%
7.1%
-0.2%
2.2%
+7.6%
6.1%
-4.5%
6.2%
-0.1%
3.8%
-2.0%
8.9%
-2.6%
5.1%
+0.9%
2.5%
-11.6%
12.8%
+0.3%
52.4%
+0.5%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+4 Demonic Summoning Eidolons
+4 Malefice Instances
20
+40 Eidolon Damage
+200 Midnight Pulse Radius
15
+50 Malefice Instance Damage
+250 Health
10
+50 Black Hole Damage Per Second
+10 Eidolon Attack Speed
最流行的加点
R
W
Q
E
89.27% 建置率
50.38% 胜率
R
W
E
Q
5.99% 建置率
45.77% 胜率
R
Q
E
W
2.71% 建置率
54.67% 胜率

技能加点
1234567891011121314151618
5.8%
+1.7%
93.2%
3.2%
+4.9%
67.3%
+0.9%
2.8%
+4.5%
2.7%
+5.0%
59.9%
+1.4%
67.6%
+0.8%
2.8%
-0.5%
23.2%
-1.5%
21.2%
-2.8%
28.7%
-1.2%
1.2%
-6.7%
18.0%
-1.6%
93.9%
-0.2%
2.2%
-3.5%
95.0%
-0.2%
88.5%
85.7%
+0.1%
3.7%
-2.9%
7.0%
+1.5%
4.3%
+4.5%
9.3%
+1.0%
8.8%
-0.2%
4.6%
+2.7%
1.8%
+2.5%
32.2%
-1.6%
8.7%
-1.8%
11.6%
-1.9%
36.4%
-2.0%
31.6%
-1.8%
11.2%
+0.2%
59.0%
+0.4%
73.6%
+0.5%
61.8%
+0.4%
13.2%
+0.3%
57.2%
+0.5%
100.0%
100.0%
99.9%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
2
4
8
9
1
3
5
7
11
13
14
16
6
12
18
Talent: +10 Eidolon Attack Speed
10
Talent: +250 Health
15
19.83%
建置率
46.61%
胜率
2
4
8
9
1
3
5
7
11
13
14
16
6
12
18
Talent: +50 Black Hole Damage Per Second
10
Talent: +250 Health
15
7.06%
建置率
41.67%
胜率
2
8
11
14
1
3
5
7
4
9
13
15
6
12
18
Talent: +50 Black Hole Damage Per Second
10
Talent: +50 Malefice Instance Damage
16
4.12%
建置率
46.94%
胜率
2
9
11
13
1
3
14
16
4
5
7
8
6
12
18
Talent: +50 Black Hole Damage Per Second
10
Talent: +250 Health
15
4.12%
建置率
34.69%
胜率
2
8
11
14
1
3
5
7
4
9
13
15
6
12
18
Talent: +50 Black Hole Damage Per Second
10
Talent: +250 Health
16
3.19%
建置率
36.84%
胜率