天赋加点
33.2% 使用率
+2.5% Liquid Frost and Fire Max Health Damage
+2.5% Liquid Frost and Fire Max Health Damage

Pick Rate: 33.2%
Win Rate: 63.3%
-0.7% 胜率
25
66.8% 使用率
+100% Dual Breath Damage and Range
+100% Dual Breath Damage and Range

Pick Rate: 66.8%
Win Rate: 64.0%
+0.7% 胜率
51.3% 使用率
+20 Macropyre Damage
+20 Macropyre Damage

Pick Rate: 51.3%
Win Rate: 59.8%
-1.8% 胜率
20
48.7% 使用率
+0.4s Ice Path Stun Duration
+0.4s Ice Path Stun Duration

Pick Rate: 48.7%
Win Rate: 61.7%
+1.8% 胜率
32.1% 使用率
+60 Ice Path Base Damage
+60 Ice Path Base Damage

Pick Rate: 32.1%
Win Rate: 55.8%
+0.0% 胜率
15
67.9% 使用率
+50 Liquid Fire Attack Speed Slow
+50 Liquid Fire Attack Speed Slow

Pick Rate: 67.9%
Win Rate: 55.7%
0.0% 胜率
29.5% 使用率
-2s Dual Breath Cooldown
-2s Dual Breath Cooldown

Pick Rate: 29.5%
Win Rate: 50.7%
-2.6% 胜率
10
70.5% 使用率
+150 Attack Range
+150 Attack Range

Pick Rate: 70.5%
Win Rate: 53.2%
+2.6% 胜率
第一次加点时英雄等级
1234567891113
86.7%
-0.6%
13.3%
+3.7%
13.4%
+3.5%
74.4%
+0.4%
1.4%
-2.4%
2.9%
-2.1%
5.4%
-8.5%
4.3%
-8.0%
6.6%
-0.7%
73.4%
2.2%
-5.1%
2.8%
-0.1%
6.8%
+5.2%
2.8%
+1.3%
1.3%
+10.4%
60.1%
-3.4%
7.8%
-4.9%
4.6%
-9.7%
13.9%
-0.4%
6.5%
+8.6%
99.7%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
77.3%
-0.7%
2.5%
-5.1%
1.9%
-1.4%
16.4%
+2.6%
21.6%
+3.8%
5.0%
+0.8%
1.4%
+11.4%
7.5%
-1.6%
30.9%
+1.0%
18.7%
+1.9%
2.7%
-1.5%
12.0%
+0.6%
2.9%
-8.8%
33.5%
+0.3%
9.5%
-1.3%
1.6%
+2.1%
51.5%
21.5%
+3.8%
3.5%
+28.7%
46.7%
+1.7%
25.8%
+4.7%
2.4%
-43.5%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+2.5% Liquid Frost and Fire Max Health Damage
+100% Dual Breath Damage and Range
Created with Highcharts 8.2.2
20
+20 Macropyre Damage
+0.4s Ice Path Stun Duration
Created with Highcharts 8.2.2
15
+60 Ice Path Base Damage
+50 Liquid Fire Attack Speed Slow
Created with Highcharts 8.2.2
10
-2s Dual Breath Cooldown
+150 Attack Range
Created with Highcharts 8.2.2
最流行的加点
R
Q
E
W
56.52% 建置率
51.35% 胜率
R
E
Q
W
22.10% 建置率
51.35% 胜率
R
Q
D
W
8.57% 建置率
48.20% 胜率

技能加点
1234567891011121314151618
86.7%
-0.6%
13.3%
+3.7%
74.3%
-0.7%
16.4%
+1.3%
78.8%
-0.9%
78.6%
-0.8%
12.6%
+1.4%
19.1%
+3.5%
16.8%
+2.6%
1.2%
+4.1%
11.5%
-3.4%
1.0%
+9.0%
4.4%
-0.8%
4.2%
-2.6%
8.0%
-1.4%
4.2%
-0.2%
4.8%
-1.9%
12.7%
+3.5%
70.9%
+0.4%
18.0%
+2.8%
7.6%
+0.1%
18.1%
+3.9%
17.4%
+3.5%
34.5%
+1.0%
34.2%
+0.5%
5.8%
-1.9%
50.4%
-0.1%
34.9%
-0.3%
33.9%
+0.6%
2.4%
-1.5%
11.6%
+0.7%
4.3%
-8.0%
6.6%
-0.7%
75.9%
-0.3%
2.2%
-5.1%
2.9%
-1.5%
48.6%
-1.0%
42.1%
-1.8%
30.9%
+0.2%
13.5%
-1.8%
59.2%
+0.1%
60.2%
-0.2%
1.7%
+2.1%
59.1%
99.6%
99.8%
99.7%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
1
3
5
7
4
13
14
16
2
8
9
11
6
12
18
Talent: +150 Attack Range
10
Talent: +50 Liquid Fire Attack Speed Slow
15
10.20%
建置率
50.57%
胜率
1
3
5
7
4
8
9
10
2
11
13
14
6
12
18
Talent: +60 Ice Path Base Damage
16
Talent: +150 Attack Range
15
9.14%
建置率
51.28%
胜率
1
3
5
7
4
13
14
16
2
8
9
11
6
12
18
Talent: -2s Dual Breath Cooldown
10
Talent: +50 Liquid Fire Attack Speed Slow
15
3.75%
建置率
56.25%
胜率
2
8
9
11
4
13
14
16
1
3
5
7
6
12
18
Talent: +150 Attack Range
10
Talent: +50 Liquid Fire Attack Speed Slow
15
2.93%
建置率
48.00%
胜率
1
3
5
7
4
13
14
16
2
8
9
10
6
12
18
Talent: +150 Attack Range
11
Talent: +50 Liquid Fire Attack Speed Slow
15
2.23%
建置率
73.68%
胜率