天赋加点
31.8% 使用率
+2.5% Liquid Frost and Fire Max Health Damage
+2.5% Liquid Frost and Fire Max Health Damage

Pick Rate: 31.8%
Win Rate: 62.6%
-1.2% 胜率
25
68.2% 使用率
+100% Dual Breath Damage and Range
+100% Dual Breath Damage and Range

Pick Rate: 68.2%
Win Rate: 63.8%
+1.2% 胜率
53.3% 使用率
+20 Macropyre Damage
+20 Macropyre Damage

Pick Rate: 53.3%
Win Rate: 59.7%
-1.6% 胜率
20
46.7% 使用率
+0.4s Ice Path Stun Duration
+0.4s Ice Path Stun Duration

Pick Rate: 46.7%
Win Rate: 61.3%
+1.6% 胜率
31.1% 使用率
+60 Ice Path Base Damage
+60 Ice Path Base Damage

Pick Rate: 31.1%
Win Rate: 55.4%
0.0% 胜率
15
68.9% 使用率
+50 Liquid Fire Attack Speed Slow
+50 Liquid Fire Attack Speed Slow

Pick Rate: 68.9%
Win Rate: 55.5%
+0.0% 胜率
29.8% 使用率
-2s Dual Breath Cooldown
-2s Dual Breath Cooldown

Pick Rate: 29.8%
Win Rate: 50.3%
-2.8% 胜率
10
70.2% 使用率
+150 Attack Range
+150 Attack Range

Pick Rate: 70.2%
Win Rate: 53.1%
+2.8% 胜率
第一次加点时英雄等级
1234567891113
83.9%
-0.1%
16.1%
+0.6%
56.9%
-1.1%
6.2%
+1.3%
4.4%
+5.3%
17.0%
-3.3%
9.4%
-4.3%
16.5%
+0.6%
73.9%
+0.1%
2.4%
+4.2%
5.0%
-1.4%
2.6%
-2.4%
5.5%
-2.7%
76.3%
-0.2%
2.2%
+0.3%
3.1%
+3.9%
6.6%
+1.1%
2.9%
+2.3%
99.6%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
75.6%
-0.6%
2.3%
+2.5%
2.0%
+4.9%
1.1%
-3.1%
17.7%
+0.2%
25.5%
+1.3%
5.1%
+3.0%
5.6%
+1.6%
30.3%
+0.9%
21.4%
+2.1%
2.2%
+2.5%
8.9%
-0.3%
2.5%
-2.4%
36.6%
+0.1%
8.5%
-5.1%
1.8%
-2.5%
50.2%
5.5%
+10.6%
58.4%
-0.1%
36.1%
-2.7%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+2.5% Liquid Frost and Fire Max Health Damage
+100% Dual Breath Damage and Range
20
+20 Macropyre Damage
+0.4s Ice Path Stun Duration
15
+60 Ice Path Base Damage
+50 Liquid Fire Attack Speed Slow
10
-2s Dual Breath Cooldown
+150 Attack Range
最流行的加点
R
Q
E
W
55.24% 建置率
50.82% 胜率
R
E
Q
W
25.23% 建置率
50.33% 胜率
R
Q
D
W
8.82% 建置率
50.15% 胜率

技能加点
1234567891011121314151618
83.9%
-0.1%
16.1%
+0.6%
73.8%
-0.3%
15.8%
+1.0%
76.5%
-0.5%
76.4%
-0.5%
13.7%
+1.1%
20.6%
+1.2%
1.1%
-3.1%
18.1%
+0.2%
1.7%
+4.2%
1.4%
+1.2%
1.3%
+2.1%
10.5%
-1.1%
3.7%
+1.0%
3.5%
+0.8%
8.2%
-2.3%
5.2%
-3.4%
5.0%
-0.4%
15.8%
+0.6%
70.8%
+0.1%
20.4%
+1.7%
5.8%
+0.4%
21.1%
+1.8%
20.3%
+1.1%
33.3%
+1.3%
32.3%
+1.2%
4.4%
+0.6%
52.7%
+1.0%
34.6%
+0.2%
34.2%
+0.5%
2.0%
+2.5%
8.7%
-0.3%
2.6%
-2.4%
5.5%
-2.7%
78.4%
-0.2%
2.2%
+0.3%
3.1%
+3.9%
49.2%
-1.3%
43.3%
-1.6%
33.7%
11.7%
-3.3%
58.2%
+0.1%
59.3%
-0.3%
2.0%
-2.5%
58.7%
99.6%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
1
3
5
7
4
13
14
16
2
8
9
11
6
12
18
Talent: +150 Attack Range
10
Talent: +50 Liquid Fire Attack Speed Slow
15
10.62%
建置率
47.74%
胜率
1
3
5
7
4
8
9
10
2
11
13
14
6
12
18
Talent: +60 Ice Path Base Damage
16
Talent: +150 Attack Range
15
10.18%
建置率
50.20%
胜率
1
3
5
7
4
13
14
16
2
8
9
11
6
12
18
Talent: -2s Dual Breath Cooldown
10
Talent: +50 Liquid Fire Attack Speed Slow
15
3.67%
建置率
53.26%
胜率
2
8
9
11
4
13
14
16
1
3
5
7
6
12
18
Talent: +150 Attack Range
10
Talent: +50 Liquid Fire Attack Speed Slow
15
2.68%
建置率
38.81%
胜率
2
4
9
11
8
13
14
16
1
3
5
7
6
12
18
Talent: +150 Attack Range
10
Talent: +50 Liquid Fire Attack Speed Slow
15
2.44%
建置率
44.26%
胜率