天赋加点
87.8% 使用率
+2s Rage Duration
+2s Rage Duration

Pick Rate: 87.8%
Win Rate: 65.4%
+1.2% 胜率
25
12.2% 使用率
+1% Feast Damage/Lifesteal
+1% Feast Damage/Lifesteal

Pick Rate: 12.2%
Win Rate: 64.2%
-1.2% 胜率
26.6% 使用率
+50% Open Wounds Lifesteal
+50% Open Wounds Lifesteal

Pick Rate: 26.6%
Win Rate: 58.1%
-0.2% 胜率
20
73.4% 使用率
20% Evasion
20% Evasion

Pick Rate: 73.4%
Win Rate: 58.3%
+0.2% 胜率
40.2% 使用率
+25 Movement Speed
+25 Movement Speed

Pick Rate: 40.2%
Win Rate: 54.6%
+3.6% 胜率
15
59.8% 使用率
+30 Damage
+30 Damage

Pick Rate: 59.8%
Win Rate: 51.0%
-3.6% 胜率
86.9% 使用率
+20 Attack Speed
+20 Attack Speed

Pick Rate: 86.9%
Win Rate: 49.9%
+3.7% 胜率
10
13.1% 使用率
+200 Health
+200 Health

Pick Rate: 13.1%
Win Rate: 46.2%
-3.7% 胜率
第一次加点时英雄等级
123461217
Rage
2.4%
+3.1%
20.0%
+0.9%
19.1%
+0.5%
58.3%
-0.6%
Feast
93.8%
-0.1%
6.0%
+1.4%
Open Wounds
4.0%
74.6%
-0.3%
7.4%
+1.6%
13.8%
+0.3%
Infest
99.8%
Consume
24.5%
+17.0%
75.5%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
781113151618
Rage
2.4%
+5.4%
9.7%
-2.5%
73.2%
-0.7%
9.1%
+1.7%
3.3%
+4.0%
Feast
84.1%
-0.3%
2.6%
+9.5%
3.6%
+4.9%
3.7%
-0.8%
5.8%
-1.8%
Open Wounds
1.1%
-4.4%
3.9%
+2.7%
5.0%
-1.2%
2.1%
87.2%
-0.1%
Infest
100.0%
Consume
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+2s Rage Duration
+1% Feast Damage/Lifesteal
20
+50% Open Wounds Lifesteal
20% Evasion
15
+25 Movement Speed
+30 Damage
10
+20 Attack Speed
+200 Health
最流行的加点
Infest
R
Feast
W
Open Wounds
E
Rage
Q
71.74% 建置率
53.98% 胜率
Infest
R
Feast
W
Rage
Q
Open Wounds
E
20.48% 建置率
55.56% 胜率
Infest
R
Open Wounds
E
Rage
Q
Feast
W
3.43% 建置率
51.85% 胜率

技能加点
12345678911121314151618
Rage
2.3%
+3.1%
19.9%
+0.9%
19.3%
+0.9%
65.3%
-0.5%
9.0%
+0.9%
14.2%
+0.9%
89.4%
-0.7%
80.5%
-0.1%
80.9%
-0.4%
11.6%
+2.3%
4.0%
+5.5%
3.6%
+4.0%
Feast
93.7%
-0.1%
6.0%
+1.4%
72.5%
-0.3%
20.0%
+1.1%
86.1%
+0.1%
84.4%
-0.1%
3.4%
+9.7%
6.9%
+0.2%
7.3%
+1.4%
6.6%
-0.7%
6.2%
-2.5%
6.3%
-1.8%
Open Wounds
4.0%
74.1%
-0.3%
8.2%
+1.0%
14.6%
+0.7%
4.9%
-2.9%
1.4%
-0.6%
7.2%
+4.0%
12.7%
+0.6%
11.0%
+1.8%
81.2%
-0.3%
89.6%
-0.1%
2.1%
87.8%
-0.1%
Infest
99.8%
99.1%
-0.1%
99.5%
Consume
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Rage
4
8
9
11
Feast
1
3
5
7
Open Wounds
2
13
14
16
Infest
6
12
18
Talent: +20 Attack Speed
10
Talent: +30 Damage
15
22.75%
建置率
32.16%
胜率
Rage
4
8
9
11
Feast
1
3
5
7
Open Wounds
2
13
14
16
Infest
6
12
18
Talent: +20 Attack Speed
10
Talent: +25 Movement Speed
15
19.65%
建置率
33.33%
胜率
Rage
2
8
9
11
Feast
1
3
5
7
Open Wounds
4
13
14
16
Infest
6
12
18
Talent: +20 Attack Speed
10
Talent: +30 Damage
15
6.98%
建置率
39.23%
胜率
Rage
3
8
9
11
Feast
1
4
5
7
Open Wounds
2
13
14
16
Infest
6
12
18
Talent: +20 Attack Speed
10
Talent: +30 Damage
15
5.85%
建置率
28.57%
胜率
Rage
3
8
9
11
Feast
1
4
5
7
Open Wounds
2
13
14
16
Infest
6
12
18
Talent: +20 Attack Speed
10
Talent: +25 Movement Speed
15
4.14%
建置率
33.06%
胜率