天赋加点
23.5% 使用率
35% Sand Storm Slow and Blind
35% Sand Storm Slow and Blind

Pick Rate: 23.5%
Win Rate: 62.9%
-3.3% 胜率
25
76.5% 使用率
+10 Epicenter Pulses
+10 Epicenter Pulses

Pick Rate: 76.5%
Win Rate: 66.2%
+3.3% 胜率
73.2% 使用率
+100/12 Base/Incremental Radius of Epicenter
+100/12 Base/Incremental Radius of Epicenter

Pick Rate: 73.2%
Win Rate: 59.1%
-0.7% 胜率
20
26.8% 使用率
-2s Burrowstrike Cooldown
-2s Burrowstrike Cooldown

Pick Rate: 26.8%
Win Rate: 59.8%
+0.7% 胜率
25.1% 使用率
+150 Burrowstrike Cast Range
+150 Burrowstrike Cast Range

Pick Rate: 25.1%
Win Rate: 49.9%
-3.5% 胜率
15
74.9% 使用率
+20 Sand Storm Damage Per Second
+20 Sand Storm Damage Per Second

Pick Rate: 74.9%
Win Rate: 53.4%
+3.5% 胜率
50.4% 使用率
+100 Caustic Finale Radius
+100 Caustic Finale Radius

Pick Rate: 50.4%
Win Rate: 46.3%
-8.7% 胜率
10
49.6% 使用率
+8% Stinger Slow
+8% Stinger Slow

Pick Rate: 49.6%
Win Rate: 54.9%
+8.7% 胜率
第一次加点时英雄等级
1234567891011
48.6%
37.3%
+1.1%
5.4%
-4.3%
7.5%
-1.6%
42.2%
+0.1%
41.5%
+0.8%
10.5%
-1.7%
3.5%
-0.6%
9.3%
-0.1%
21.3%
-3.4%
13.0%
-1.0%
34.3%
+2.4%
1.5%
-2.1%
1.4%
-2.9%
2.7%
-2.7%
1.9%
+4.1%
7.6%
-0.9%
6.8%
+2.4%
93.0%
+0.3%
2.0%
-9.7%
2.7%
+1.3%
1.1%
-10.4%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
9.4%
-1.1%
5.7%
-6.3%
15.3%
+1.7%
33.0%
+2.4%
16.1%
+0.3%
4.9%
-2.1%
7.2%
-2.5%
1.7%
-8.5%
6.1%
-2.4%
61.8%
+1.7%
10.0%
-3.3%
6.9%
-2.4%
5.2%
-3.7%
4.7%
-3.3%
2.3%
-7.4%
3.5%
+1.5%
1.4%
-10.3%
4.0%
+7.2%
2.7%
-4.4%
1.4%
+11.6%
1.8%
-10.1%
6.7%
+0.9%
6.7%
-2.4%
4.3%
-1.1%
26.2%
+1.5%
9.7%
+3.3%
40.0%
-0.3%
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
35% Sand Storm Slow and Blind
+10 Epicenter Pulses
Created with Highcharts 8.2.2
20
+100/12 Base/Incremental Radius of Epicenter
-2s Burrowstrike Cooldown
Created with Highcharts 8.2.2
15
+150 Burrowstrike Cast Range
+20 Sand Storm Damage Per Second
Created with Highcharts 8.2.2
10
+100 Caustic Finale Radius
+8% Stinger Slow
Created with Highcharts 8.2.2
最流行的加点
R
W
Q
E
64.71% 建置率
46.59% 胜率
R
W
E
Q
12.45% 建置率
41.52% 胜率
R
Q
W
E
12.04% 建置率
45.39% 胜率

技能加点
1234567891011121314151618
48.6%
37.2%
+1.1%
17.5%
-2.9%
31.4%
-0.6%
17.5%
-2.1%
3.8%
-3.3%
20.9%
-3.3%
59.1%
+1.0%
62.8%
+2.0%
38.1%
+1.9%
23.7%
-0.7%
15.3%
-1.1%
14.1%
-3.5%
1.8%
-8.5%
6.8%
-2.4%
42.2%
+0.1%
41.5%
+0.8%
66.3%
+1.1%
28.5%
-1.8%
74.2%
+0.7%
1.5%
-4.8%
68.7%
+1.6%
20.6%
-3.5%
15.6%
-3.4%
7.8%
-5.9%
9.0%
-2.8%
7.8%
-0.7%
8.1%
+2.0%
1.5%
-10.3%
4.4%
+7.2%
9.2%
-0.1%
21.2%
-3.4%
16.2%
-1.3%
40.1%
+1.8%
8.3%
-1.9%
1.8%
-3.3%
8.4%
-2.6%
17.5%
+0.5%
20.4%
-3.1%
22.2%
-1.0%
44.3%
+1.0%
1.8%
+3.3%
66.1%
+0.5%
70.4%
+0.4%
9.7%
+3.3%
41.9%
-0.3%
92.9%
+0.3%
2.0%
-9.7%
2.7%
+1.3%
1.2%
-10.4%
96.1%
+0.1%
3.1%
-2.7%
99.3%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
2
8
9
10
1
3
5
7
4
13
14
16
6
12
18
Talent: +100 Caustic Finale Radius
11
Talent: +20 Sand Storm Damage Per Second
15
4.80%
建置率
33.33%
胜率
1
8
9
10
2
3
5
7
4
13
14
16
6
12
18
Talent: +100 Caustic Finale Radius
11
Talent: +20 Sand Storm Damage Per Second
15
3.60%
建置率
44.44%
胜率
1
4
8
9
2
3
5
7
11
13
14
16
6
12
18
Talent: +20 Sand Storm Damage Per Second
15
Talent: +8% Stinger Slow
10
1.20%
建置率
100.00%
胜率
4
8
9
10
1
3
5
7
2
13
14
16
6
12
18
Talent: +20 Sand Storm Damage Per Second
15
Talent: +8% Stinger Slow
11
1.20%
建置率
0.00%
胜率
4
8
9
10
1
3
5
7
2
11
13
14
6
12
18
Talent: +100 Caustic Finale Radius
16
Talent: +20 Sand Storm Damage Per Second
15
1.20%
建置率
100.00%
胜率