天赋加点
73.0% 使用率
+25 Wards Attack Damage
+25 Wards Attack Damage

Pick Rate: 73.0%
Win Rate: 66.0%
+3.7% 胜率
25
27.0% 使用率
+400 Ether Shock Damage
+400 Ether Shock Damage

Pick Rate: 27.0%
Win Rate: 62.2%
-3.7% 胜率
45.2% 使用率
+1 Serpent Wards Max HP
+1 Serpent Wards Max HP

Pick Rate: 45.2%
Win Rate: 63.6%
+1.7% 胜率
20
54.8% 使用率
Hex Breaks
Hex Breaks

Pick Rate: 54.8%
Win Rate: 61.9%
-1.7% 胜率
52.2% 使用率
+1s Shackles Duration
+1s Shackles Duration

Pick Rate: 52.2%
Win Rate: 58.9%
+0.8% 胜率
15
47.8% 使用率
+140 Serpent Wards Attack Range
+140 Serpent Wards Attack Range

Pick Rate: 47.8%
Win Rate: 58.1%
-0.8% 胜率
51.3% 使用率
+10 Hex Damage Amplification
+10 Hex Damage Amplification

Pick Rate: 51.3%
Win Rate: 54.0%
-1.1% 胜率
10
48.7% 使用率
+170 Shackles Total Damage
+170 Shackles Total Damage

Pick Rate: 48.7%
Win Rate: 55.1%
+1.1% 胜率
第一次加点时英雄等级
1234611
Ether Shock
29.1%
-0.9%
48.6%
-0.2%
1.4%
+0.9%
2.9%
+0.4%
16.7%
+3.0%
Hex
22.7%
+1.5%
6.0%
-0.9%
70.8%
-0.4%
Shackles
70.9%
+0.4%
29.0%
-0.9%
Mass Serpent Ward
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
Ether Shock
20.7%
-3.0%
1.2%
-1.0%
7.8%
+1.8%
7.0%
-1.4%
1.5%
61.6%
+0.6%
Hex
5.7%
-0.1%
40.4%
+1.6%
8.9%
+1.4%
8.2%
-0.8%
11.5%
-0.9%
4.9%
-2.1%
20.4%
-1.5%
Shackles
46.3%
+0.9%
22.4%
-0.1%
27.6%
-0.7%
2.3%
-1.6%
Mass Serpent Ward
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+25 Wards Attack Damage
+400 Ether Shock Damage
20
+1 Serpent Wards Max HP
Hex Breaks
15
+1s Shackles Duration
+140 Serpent Wards Attack Range
10
+10 Hex Damage Amplification
+170 Shackles Total Damage
最流行的加点
Mass Serpent Ward
R
Shackles
E
Ether Shock
Q
Hex
W
40.40% 建置率
55.37% 胜率
Mass Serpent Ward
R
Ether Shock
Q
Shackles
E
Hex
W
31.44% 建置率
52.41% 胜率
Mass Serpent Ward
R
Shackles
E
Hex
W
Ether Shock
Q
28.12% 建置率
55.48% 胜率

技能加点
1234567891011121314151618
Ether Shock
29.0%
-0.9%
48.3%
-0.2%
31.0%
-1.8%
4.9%
-1.2%
16.6%
-3.0%
17.6%
-2.9%
13.9%
+0.1%
7.0%
+1.2%
30.7%
+1.5%
55.5%
+1.2%
75.9%
+0.6%
1.5%
67.9%
+0.6%
Hex
22.7%
+1.5%
6.0%
-0.9%
89.2%
5.2%
36.8%
+0.3%
57.5%
+1.1%
70.6%
+0.6%
8.2%
+1.4%
13.5%
-2.0%
41.6%
-1.4%
23.7%
-1.7%
25.4%
-1.5%
Shackles
70.9%
+0.4%
29.0%
-0.9%
63.0%
+1.0%
5.9%
+0.6%
78.1%
+0.6%
45.7%
+0.9%
28.6%
-2.2%
22.4%
-2.2%
22.5%
-0.1%
30.6%
-0.7%
2.9%
-2.6%
Mass Serpent Ward
100.0%
100.0%
100.0%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Ether Shock
1
13
14
16
Hex
4
7
8
9
Shackles
2
3
5
10
Mass Serpent Ward
6
12
18
Talent: +10 Hex Damage Amplification
11
Talent: +1s Shackles Duration
15
6.87%
建置率
56.62%
胜率
Ether Shock
1
3
14
16
Hex
4
7
9
13
Shackles
2
5
8
11
Mass Serpent Ward
6
12
18
Talent: +10 Hex Damage Amplification
10
Talent: +1s Shackles Duration
15
5.70%
建置率
55.46%
胜率
Ether Shock
2
13
14
16
Hex
4
7
8
9
Shackles
1
3
5
10
Mass Serpent Ward
6
12
18
Talent: +10 Hex Damage Amplification
11
Talent: +1s Shackles Duration
15
5.56%
建置率
58.45%
胜率
Ether Shock
11
13
14
16
Hex
2
4
8
9
Shackles
1
3
5
7
Mass Serpent Ward
6
12
18
Talent: +10 Hex Damage Amplification
10
Talent: +1s Shackles Duration
15
4.92%
建置率
58.09%
胜率
Ether Shock
11
13
14
16
Hex
2
4
8
9
Shackles
1
3
5
7
Mass Serpent Ward
6
12
18
Talent: +170 Shackles Total Damage
10
Talent: +1s Shackles Duration
15
4.46%
建置率
59.35%
胜率