天赋加点
59.7% 使用率
+30 Wards Attack Damage
+30 Wards Attack Damage

Pick Rate: 59.7%
Win Rate: 67.2%
+2.8% 胜率
25
40.3% 使用率
+340 Ether Shock Damage
+340 Ether Shock Damage

Pick Rate: 40.3%
Win Rate: 64.4%
-2.8% 胜率
29.7% 使用率
+1 Serpent Wards Max HP
+1 Serpent Wards Max HP

Pick Rate: 29.7%
Win Rate: 62.3%
-0.3% 胜率
20
70.3% 使用率
+2.0s Shackles Duration
+2.0s Shackles Duration

Pick Rate: 70.3%
Win Rate: 62.6%
+0.3% 胜率
28.7% 使用率
-4.5s Hex Cooldown
-4.5s Hex Cooldown

Pick Rate: 28.7%
Win Rate: 56.7%
-0.4% 胜率
15
71.3% 使用率
+100 Cast Range
+100 Cast Range

Pick Rate: 71.3%
Win Rate: 57.1%
+0.4% 胜率
51.8% 使用率
+140 Shackles Total Damage
+140 Shackles Total Damage

Pick Rate: 51.8%
Win Rate: 51.9%
-0.1% 胜率
10
48.2% 使用率
+175 Health
+175 Health

Pick Rate: 48.2%
Win Rate: 52.0%
+0.1% 胜率
第一次加点时英雄等级
1234681011
Ether Shock
35.1%
-1.4%
33.8%
-1.9%
2.4%
-4.0%
2.2%
-2.0%
1.6%
+4.6%
23.8%
+5.4%
Hex
31.8%
+3.4%
3.9%
-2.9%
60.9%
-1.6%
1.8%
-0.8%
Shackles
64.4%
+0.8%
34.7%
-1.3%
Mass Serpent Ward
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789111314151618
Ether Shock
65.4%
-2.0%
3.0%
-4.1%
4.0%
-1.9%
1.7%
+5.6%
25.3%
+3.5%
Hex
28.4%
+5.1%
41.6%
-1.1%
6.4%
-2.8%
1.8%
-3.7%
21.1%
-1.9%
Shackles
43.6%
+3.0%
1.7%
+0.2%
18.0%
-0.9%
1.6%
-5.6%
1.2%
-8.2%
32.8%
-1.4%
Mass Serpent Ward
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+30 Wards Attack Damage
+340 Ether Shock Damage
20
+1 Serpent Wards Max HP
+2.0s Shackles Duration
15
-4.5s Hex Cooldown
+100 Cast Range
10
+140 Shackles Total Damage
+175 Health
最流行的加点
Mass Serpent Ward
R
Ether Shock
Q
Shackles
E
Hex
W
58.48% 建置率
50.72% 胜率
Mass Serpent Ward
R
Shackles
E
Hex
W
Ether Shock
Q
31.50% 建置率
55.62% 胜率
Mass Serpent Ward
R
Shackles
E
Ether Shock
Q
Hex
W
9.13% 建置率
53.28% 胜率

技能加点
1234567891011121314151618
Ether Shock
34.8%
-1.4%
33.5%
-1.9%
56.5%
-1.9%
6.9%
-3.4%
59.4%
-2.0%
59.4%
-2.0%
8.6%
-2.4%
5.2%
-2.2%
1.6%
+4.6%
31.9%
+3.3%
34.0%
+3.8%
35.1%
+3.7%
1.9%
+5.6%
30.8%
+3.5%
Hex
31.8%
+3.4%
3.9%
-2.9%
89.3%
+0.3%
1.6%
67.6%
+1.0%
75.4%
+0.6%
48.6%
-1.6%
30.5%
-2.0%
24.5%
-2.4%
25.7%
-1.9%
Shackles
64.4%
+0.8%
34.7%
-1.3%
39.6%
+3.0%
3.9%
-1.4%
40.5%
+2.9%
39.0%
+3.0%
23.7%
-1.9%
19.5%
-1.8%
18.4%
-1.5%
35.4%
-1.9%
40.2%
-1.8%
1.3%
-8.2%
39.2%
-1.4%
Mass Serpent Ward
100.0%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Ether Shock
1
3
5
7
Hex
4
8
9
11
Shackles
2
13
14
16
Mass Serpent Ward
6
12
18
Talent: +175 Health
10
Talent: +100 Cast Range
15
12.87%
建置率
50.00%
胜率
Ether Shock
11
13
14
16
Hex
2
4
8
9
Shackles
1
3
5
7
Mass Serpent Ward
6
12
18
Talent: +100 Cast Range
15
Talent: +140 Shackles Total Damage
10
6.75%
建置率
60.70%
胜率
Ether Shock
2
3
5
7
Hex
4
8
9
11
Shackles
1
13
14
16
Mass Serpent Ward
6
12
18
Talent: +175 Health
10
Talent: +100 Cast Range
15
6.65%
建置率
49.41%
胜率
Ether Shock
11
13
14
16
Hex
2
4
8
9
Shackles
1
3
5
7
Mass Serpent Ward
6
12
18
Talent: +140 Shackles Total Damage
10
Talent: -4.5s Hex Cooldown
15
5.18%
建置率
53.30%
胜率
Ether Shock
11
13
14
16
Hex
2
4
8
9
Shackles
1
3
5
7
Mass Serpent Ward
6
12
18
Talent: +175 Health
10
Talent: +100 Cast Range
15
4.57%
建置率
56.32%
胜率