天赋加点
52.0% 使用率
+50 Max Headshot Knockback Distance
+50 Max Headshot Knockback Distance

Pick Rate: 52.0%
Win Rate: 56.0%
-1.4% 胜率
25
48.0% 使用率
-30s Shrapnel Charge Restore Time
-30s Shrapnel Charge Restore Time

Pick Rate: 48.0%
Win Rate: 57.5%
+1.4% 胜率
66.6% 使用率
+30% Shrapnel Damage
+30% Shrapnel Damage

Pick Rate: 66.6%
Win Rate: 53.6%
-0.7% 胜率
20
33.4% 使用率
+15 Take Aim Armor
+15 Take Aim Armor

Pick Rate: 33.4%
Win Rate: 54.4%
+0.7% 胜率
3.8% 使用率
+1s Take Aim Duration
+1s Take Aim Duration

Pick Rate: 3.8%
Win Rate: 49.0%
-1.5% 胜率
15
96.2% 使用率
+30 Attack Speed
+30 Attack Speed

Pick Rate: 96.2%
Win Rate: 50.5%
+1.5% 胜率
72.6% 使用率
+30 Headshot Damage
+30 Headshot Damage

Pick Rate: 72.6%
Win Rate: 47.7%
-4.2% 胜率
10
27.4% 使用率
+-10% Shrapnel Movement Slow
+-10% Shrapnel Movement Slow

Pick Rate: 27.4%
Win Rate: 51.9%
+4.2% 胜率
第一次加点时英雄等级
1246891011
Shrapnel
90.2%
-0.1%
7.6%
+1.3%
1.1%
-0.2%
1.1%
-1.3%
Headshot
9.8%
+0.8%
89.7%
-0.1%
Take Aim
2.7%
-0.6%
20.3%
-1.7%
5.9%
-1.1%
3.7%
-1.5%
8.3%
+0.2%
57.1%
+0.9%
Assassinate
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
Shrapnel
86.7%
+0.1%
2.2%
-1.1%
5.8%
-0.2%
1.5%
+1.1%
3.8%
-3.5%
Headshot
6.8%
-0.2%
63.7%
+0.8%
8.8%
-0.2%
14.8%
-1.9%
4.5%
-1.5%
Take Aim
1.2%
-1.2%
3.7%
-4.0%
3.3%
-0.7%
6.5%
84.6%
+0.3%
Assassinate
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+50 Max Headshot Knockback Distance
-30s Shrapnel Charge Restore Time
20
+30% Shrapnel Damage
+15 Take Aim Armor
15
+1s Take Aim Duration
+30 Attack Speed
10
+30 Headshot Damage
+-10% Shrapnel Movement Slow
最流行的加点
Assassinate
R
Shrapnel
Q
Headshot
W
Take Aim
E
90.83% 建置率
49.37% 胜率
Assassinate
R
Headshot
W
Shrapnel
Q
Take Aim
E
6.13% 建置率
48.52% 胜率
Assassinate
R
Headshot
W
Take Aim
E
Shrapnel
Q
2.23% 建置率
47.97% 胜率

技能加点
1234567891011121314151618
Shrapnel
90.2%
-0.1%
7.6%
+1.3%
90.5%
5.1%
+1.2%
88.7%
+0.1%
91.8%
5.6%
+0.4%
7.8%
-0.3%
2.6%
+0.1%
2.9%
-1.8%
3.4%
-2.8%
4.3%
-3.5%
Headshot
9.8%
+0.8%
89.7%
-0.1%
8.5%
+0.2%
73.6%
+0.4%
10.9%
-0.5%
7.5%
-0.4%
83.4%
+0.3%
83.9%
+0.3%
8.8%
-0.2%
15.0%
-1.9%
2.2%
-5.6%
5.7%
-2.6%
1.0%
-6.9%
Take Aim
2.7%
-0.6%
21.2%
-1.7%
11.0%
-2.1%
8.3%
-2.4%
8.5%
+0.2%
68.9%
+0.4%
94.4%
+0.2%
90.8%
+0.3%
6.3%
85.3%
+0.3%
Assassinate
100.0%
100.0%
99.9%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
34.79%
建置率
45.54%
胜率
Shrapnel
1
3
5
7
Headshot
2
8
9
11
Take Aim
4
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
5.55%
建置率
47.82%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Attack Speed
15
Talent: +-10% Shrapnel Movement Slow
10
4.95%
建置率
45.30%
胜率
Shrapnel
1
3
7
9
Headshot
2
5
8
14
Take Aim
4
11
13
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
3.46%
建置率
42.47%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
10
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
11
Talent: +30 Attack Speed
15
3.39%
建置率
45.33%
胜率