天赋加点
73.5% 使用率
+50 Max Headshot Knockback Distance
+50 Max Headshot Knockback Distance

Pick Rate: 73.5%
Win Rate: 56.4%
-0.8% 胜率
25
26.5% 使用率
-30s Shrapnel Charge Restore Time
-30s Shrapnel Charge Restore Time

Pick Rate: 26.5%
Win Rate: 57.2%
+0.8% 胜率
86.0% 使用率
+100 Attack Range
+100 Attack Range

Pick Rate: 86.0%
Win Rate: 54.0%
-1.3% 胜率
20
14.0% 使用率
+15 Take Aim Armor
+15 Take Aim Armor

Pick Rate: 14.0%
Win Rate: 55.3%
+1.3% 胜率
5.5% 使用率
+1s Take Aim Duration
+1s Take Aim Duration

Pick Rate: 5.5%
Win Rate: 48.2%
-2.4% 胜率
15
94.5% 使用率
+30 Attack Speed
+30 Attack Speed

Pick Rate: 94.5%
Win Rate: 50.6%
+2.4% 胜率
72.4% 使用率
+30 Headshot Damage
+30 Headshot Damage

Pick Rate: 72.4%
Win Rate: 47.5%
-4.2% 胜率
10
27.6% 使用率
+-10% Shrapnel Movement Slow
+-10% Shrapnel Movement Slow

Pick Rate: 27.6%
Win Rate: 51.7%
+4.2% 胜率
第一次加点时英雄等级
1234681011
Shrapnel
52.3%
-0.6%
8.9%
+2.3%
2.1%
+1.8%
23.2%
+0.6%
1.1%
-1.8%
10.4%
+0.3%
Headshot
47.6%
+0.6%
51.1%
-0.6%
1.0%
-0.7%
Take Aim
40.2%
+0.2%
6.7%
+1.7%
34.2%
-1.1%
2.4%
+1.1%
1.8%
-0.6%
13.7%
+1.3%
Assassinate
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
Shrapnel
44.3%
-0.5%
15.7%
+2.2%
4.9%
+0.3%
1.2%
+4.8%
6.1%
+3.1%
1.0%
+0.6%
26.3%
-1.4%
Headshot
34.6%
-0.3%
1.5%
-0.3%
14.4%
+0.5%
22.0%
-0.1%
19.2%
-0.1%
4.9%
-0.3%
2.9%
-2.8%
Take Aim
11.8%
-0.6%
2.6%
-0.5%
16.9%
-1.5%
2.8%
-4.5%
1.8%
-1.4%
3.3%
-0.2%
60.2%
+0.8%
Assassinate
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+50 Max Headshot Knockback Distance
-30s Shrapnel Charge Restore Time
20
+100 Attack Range
+15 Take Aim Armor
15
+1s Take Aim Duration
+30 Attack Speed
10
+30 Headshot Damage
+-10% Shrapnel Movement Slow
最流行的加点
Assassinate
R
Shrapnel
Q
Headshot
W
Take Aim
E
43.89% 建置率
49.36% 胜率
Assassinate
R
Headshot
W
Take Aim
E
Shrapnel
Q
37.97% 建置率
49.63% 胜率
Assassinate
R
Headshot
W
Shrapnel
Q
Take Aim
E
15.24% 建置率
50.19% 胜率

技能加点
1234567891011121314151618
Shrapnel
52.3%
-0.6%
8.8%
+2.3%
46.1%
-0.6%
27.4%
+1.0%
60.8%
+0.2%
63.9%
+0.1%
25.3%
+2.4%
15.4%
+0.7%
2.3%
+1.7%
16.9%
+1.3%
24.7%
-1.0%
27.4%
-1.3%
1.1%
+0.6%
28.2%
-1.4%
Headshot
47.6%
+0.6%
51.1%
-0.6%
46.9%
+0.3%
25.2%
+0.7%
38.6%
-0.4%
34.8%
-0.3%
42.2%
-0.4%
54.6%
+0.4%
21.9%
-0.1%
19.6%
5.9%
-1.6%
8.2%
-1.4%
3.1%
-2.8%
Take Aim
40.1%
+0.2%
7.0%
+1.6%
47.5%
-0.9%
1.3%
+2.1%
32.5%
-1.4%
29.9%
-1.1%
4.3%
-0.5%
37.6%
-0.6%
69.2%
+0.5%
64.3%
+0.7%
3.3%
-0.2%
62.1%
+0.8%
Assassinate
100.0%
100.0%
100.0%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shrapnel
4
5
7
8
Headshot
1
3
9
10
Take Aim
2
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
11
Talent: +30 Attack Speed
15
10.14%
建置率
43.51%
胜率
Shrapnel
1
3
5
7
Headshot
2
8
9
11
Take Aim
4
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
7.81%
建置率
45.04%
胜率
Shrapnel
11
13
14
16
Headshot
1
3
5
7
Take Aim
2
4
8
9
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
7.15%
建置率
41.11%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
6.70%
建置率
44.39%
胜率
Shrapnel
1
3
5
7
Headshot
2
8
9
11
Take Aim
4
13
14
16
Assassinate
6
12
18
Talent: +30 Attack Speed
15
Talent: +-10% Shrapnel Movement Slow
10
4.92%
建置率
41.80%
胜率