天赋加点
51.9% 使用率
+50 Max Headshot Knockback Distance
+50 Max Headshot Knockback Distance

Pick Rate: 51.9%
Win Rate: 56.4%
-1.2% 胜率
25
48.1% 使用率
-30s Shrapnel Charge Restore Time
-30s Shrapnel Charge Restore Time

Pick Rate: 48.1%
Win Rate: 57.6%
+1.2% 胜率
67.3% 使用率
+30% Shrapnel Damage
+30% Shrapnel Damage

Pick Rate: 67.3%
Win Rate: 53.8%
-0.5% 胜率
20
32.7% 使用率
+15 Take Aim Armor
+15 Take Aim Armor

Pick Rate: 32.7%
Win Rate: 54.3%
+0.5% 胜率
3.6% 使用率
+1s Take Aim Duration
+1s Take Aim Duration

Pick Rate: 3.6%
Win Rate: 48.7%
-1.8% 胜率
15
96.4% 使用率
+30 Attack Speed
+30 Attack Speed

Pick Rate: 96.4%
Win Rate: 50.5%
+1.8% 胜率
73.1% 使用率
+30 Headshot Damage
+30 Headshot Damage

Pick Rate: 73.1%
Win Rate: 47.6%
-4.6% 胜率
10
26.9% 使用率
+-10% Shrapnel Movement Slow
+-10% Shrapnel Movement Slow

Pick Rate: 26.9%
Win Rate: 52.3%
+4.6% 胜率
第一次加点时英雄等级
1246891011
Shrapnel
90.0%
-0.1%
8.2%
+0.9%
Headshot
10.0%
+0.7%
89.4%
-0.1%
Take Aim
2.4%
-0.7%
19.4%
-1.5%
6.2%
-0.2%
3.8%
-0.5%
8.5%
+0.1%
57.8%
+0.6%
Assassinate
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
Shrapnel
87.3%
+0.1%
2.2%
+0.6%
5.9%
-0.4%
1.4%
+0.1%
3.2%
-2.8%
Headshot
6.0%
64.7%
+0.5%
8.7%
-0.2%
14.5%
-1.3%
4.7%
-1.5%
Take Aim
1.1%
+0.6%
3.2%
-3.4%
3.1%
6.8%
85.3%
+0.2%
Assassinate
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+50 Max Headshot Knockback Distance
-30s Shrapnel Charge Restore Time
20
+30% Shrapnel Damage
+15 Take Aim Armor
15
+1s Take Aim Duration
+30 Attack Speed
10
+30 Headshot Damage
+-10% Shrapnel Movement Slow
最流行的加点
Assassinate
R
Shrapnel
Q
Headshot
W
Take Aim
E
91.64% 建置率
49.26% 胜率
Assassinate
R
Headshot
W
Shrapnel
Q
Take Aim
E
5.68% 建置率
48.11% 胜率
Assassinate
R
Headshot
W
Take Aim
E
Shrapnel
Q
1.88% 建置率
48.72% 胜率

技能加点
1234567891011121314151618
Shrapnel
90.0%
-0.1%
8.2%
+0.9%
91.3%
4.8%
+0.5%
89.3%
92.6%
5.5%
+0.5%
7.6%
-0.4%
2.4%
+0.3%
2.4%
-0.9%
2.8%
-1.4%
3.6%
-2.8%
Headshot
10.0%
+0.7%
89.4%
-0.1%
7.9%
75.0%
+0.3%
10.3%
-0.3%
6.7%
83.9%
+0.1%
84.5%
+0.2%
8.7%
-0.2%
14.7%
-1.3%
2.0%
-4.2%
5.9%
-2.2%
Take Aim
2.4%
-0.7%
20.2%
-1.4%
10.6%
-1.0%
7.9%
-1.3%
8.6%
+0.2%
69.2%
+0.3%
95.0%
+0.1%
91.2%
+0.2%
6.6%
85.9%
+0.2%
Assassinate
100.0%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
35.14%
建置率
44.67%
胜率
Shrapnel
1
3
5
7
Headshot
2
8
9
11
Take Aim
4
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
5.12%
建置率
40.83%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Attack Speed
15
Talent: +-10% Shrapnel Movement Slow
10
5.06%
建置率
47.23%
胜率
Shrapnel
2
3
5
7
Headshot
1
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +30 Attack Speed
15
3.76%
建置率
44.51%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
10
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
11
Talent: +30 Attack Speed
15
3.60%
建置率
43.31%
胜率