天赋加点
55.7% 使用率
+50 Max Headshot Knockback Distance
+50 Max Headshot Knockback Distance

Pick Rate: 55.7%
Win Rate: 56.8%
-0.5% 胜率
25
44.3% 使用率
-30s Shrapnel Charge Restore Time
-30s Shrapnel Charge Restore Time

Pick Rate: 44.3%
Win Rate: 57.3%
+0.5% 胜率
56.9% 使用率
+30% Shrapnel Damage
+30% Shrapnel Damage

Pick Rate: 56.9%
Win Rate: 53.3%
-2.0% 胜率
20
43.1% 使用率
+2s Take Aim Duration
+2s Take Aim Duration

Pick Rate: 43.1%
Win Rate: 55.3%
+2.0% 胜率
40.0% 使用率
+150 Assassinate Damage
+150 Assassinate Damage

Pick Rate: 40.0%
Win Rate: 50.1%
-1.4% 胜率
15
60.0% 使用率
+45 Attack Speed During Take Aim
+45 Attack Speed During Take Aim

Pick Rate: 60.0%
Win Rate: 51.5%
+1.4% 胜率
73.9% 使用率
+30 Headshot Damage
+30 Headshot Damage

Pick Rate: 73.9%
Win Rate: 48.2%
-5.1% 胜率
10
26.1% 使用率
+55 Take Aim Attack Range Bonus
+55 Take Aim Attack Range Bonus

Pick Rate: 26.1%
Win Rate: 53.3%
+5.1% 胜率
第一次加点时英雄等级
1246891011
Shrapnel
89.5%
-0.3%
8.7%
+2.3%
1.0%
+2.4%
Headshot
10.5%
+2.2%
89.2%
-0.2%
Take Aim
2.2%
+0.6%
22.7%
-1.2%
6.4%
+0.1%
3.9%
-1.1%
9.1%
-0.2%
54.8%
+0.7%
Assassinate
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
Shrapnel
86.2%
1.1%
-0.8%
7.6%
-0.4%
2.2%
+1.8%
2.9%
-1.9%
Headshot
6.5%
+1.0%
62.4%
+0.5%
7.9%
15.5%
-1.3%
6.3%
-1.0%
1.0%
-6.1%
Take Aim
3.4%
-4.4%
3.1%
-1.0%
7.3%
85.0%
+0.2%
Assassinate
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+50 Max Headshot Knockback Distance
-30s Shrapnel Charge Restore Time
20
+30% Shrapnel Damage
+2s Take Aim Duration
15
+150 Assassinate Damage
+45 Attack Speed During Take Aim
10
+30 Headshot Damage
+55 Take Aim Attack Range Bonus
最流行的加点
Assassinate
R
Shrapnel
Q
Headshot
W
Take Aim
E
91.84% 建置率
49.71% 胜率
Assassinate
R
Headshot
W
Shrapnel
Q
Take Aim
E
5.75% 建置率
49.17% 胜率
Assassinate
R
Headshot
W
Take Aim
E
Shrapnel
Q
1.83% 建置率
50.86% 胜率

技能加点
1234567891011121314151618
Shrapnel
89.5%
-0.3%
8.7%
+2.3%
90.8%
-0.1%
5.0%
+1.3%
87.8%
92.5%
-0.1%
5.4%
+0.9%
10.0%
+0.3%
3.0%
+1.5%
2.1%
-1.1%
2.3%
-0.4%
3.2%
-1.9%
Headshot
10.5%
+2.2%
89.2%
-0.2%
8.7%
+0.8%
71.7%
+0.3%
12.1%
+0.1%
7.0%
+1.1%
84.1%
+0.1%
81.9%
+0.2%
7.9%
15.6%
-1.3%
2.3%
-5.6%
7.7%
-1.8%
1.1%
-6.1%
Take Aim
2.1%
+0.6%
23.3%
-1.2%
10.5%
-0.9%
8.0%
-2.0%
9.3%
-0.1%
67.3%
+0.2%
95.3%
+0.2%
89.9%
+0.2%
7.1%
85.7%
+0.2%
Assassinate
100.0%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +150 Assassinate Damage
15
23.28%
建置率
47.78%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +45 Attack Speed During Take Aim
15
12.85%
建置率
45.45%
胜率
Shrapnel
1
3
5
7
Headshot
2
8
9
11
Take Aim
4
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +150 Assassinate Damage
15
4.34%
建置率
41.97%
胜率
Shrapnel
1
3
5
7
Headshot
2
4
8
9
Take Aim
11
13
14
15
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +150 Assassinate Damage
16
3.12%
建置率
43.17%
胜率
Shrapnel
1
3
5
7
Headshot
2
8
9
11
Take Aim
4
13
14
16
Assassinate
6
12
18
Talent: +30 Headshot Damage
10
Talent: +45 Attack Speed During Take Aim
15
3.10%
建置率
36.23%
胜率