天赋加点
14.4% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 14.4%
Win Rate: 64.1%
-3.3% 胜率
25
85.6% 使用率
Gains Reincarnation 300 CD
Gains Reincarnation 300 CD

Pick Rate: 85.6%
Win Rate: 67.4%
+3.3% 胜率
24.7% 使用率
-1.5s Decay Cooldown
-1.5s Decay Cooldown

Pick Rate: 24.7%
Win Rate: 60.5%
-1.4% 胜率
20
75.3% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 75.3%
Win Rate: 61.9%
+1.4% 胜率
28.2% 使用率
+12 Soul Rip Damage/Heal
+12 Soul Rip Damage/Heal

Pick Rate: 28.2%
Win Rate: 56.6%
+1.8% 胜率
15
71.8% 使用率
+25 Tombstone Zombie Damage
+25 Tombstone Zombie Damage

Pick Rate: 71.8%
Win Rate: 54.8%
-1.8% 胜率
58.1% 使用率
-15.0s Tombstone Cooldown
-15.0s Tombstone Cooldown

Pick Rate: 58.1%
Win Rate: 50.9%
-2.6% 胜率
10
41.9% 使用率
+55 Decay Damage
+55 Decay Damage

Pick Rate: 41.9%
Win Rate: 53.5%
+2.6% 胜率
第一次加点时英雄等级
12345678911
Decay
85.8%
-0.3%
13.7%
+1.4%
Soul Rip
27.6%
+0.6%
16.1%
+0.2%
34.2%
-0.3%
1.5%
+4.0%
1.1%
-0.3%
3.5%
-2.8%
1.3%
13.8%
-0.2%
Tombstone
14.2%
+1.9%
58.8%
-0.6%
6.7%
-1.2%
20.3%
+0.8%
Flesh Golem
99.7%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
22.7%
-0.6%
2.0%
+1.3%
4.7%
-2.9%
19.3%
-2.0%
49.3%
+3.0%
Soul Rip
9.9%
+1.7%
6.2%
-0.7%
41.5%
+1.6%
1.7%
-2.0%
39.2%
-3.3%
Tombstone
44.0%
-0.1%
24.1%
-0.3%
11.3%
+0.7%
3.3%
+3.9%
16.5%
-0.8%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
Gains Reincarnation 300 CD
20
-1.5s Decay Cooldown
Tombstone On Death
15
+12 Soul Rip Damage/Heal
+25 Tombstone Zombie Damage
10
-15.0s Tombstone Cooldown
+55 Decay Damage
最流行的加点
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
43.65% 建置率
51.52% 胜率
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
20.97% 建置率
49.66% 胜率
Flesh Golem
R
Soul Rip
W
Tombstone
E
Decay
Q
19.82% 建置率
54.65% 胜率

技能加点
1234567891011121314151618
Decay
85.8%
-0.3%
13.7%
+1.4%
22.2%
-1.0%
7.4%
-0.3%
21.4%
-0.8%
21.3%
-0.6%
21.1%
-1.8%
22.1%
-2.4%
18.1%
-1.7%
54.5%
+1.9%
54.0%
+2.2%
52.0%
+3.0%
Soul Rip
27.5%
+0.6%
35.3%
+0.6%
44.5%
-0.2%
13.1%
+1.6%
10.9%
+1.5%
27.8%
+1.3%
47.5%
+0.9%
7.0%
-1.6%
55.1%
+0.8%
44.5%
-2.2%
45.1%
-2.4%
1.8%
-2.0%
44.0%
-3.3%
Tombstone
14.2%
+1.9%
58.8%
-0.6%
42.5%
48.0%
+0.2%
65.4%
67.7%
50.9%
30.4%
+0.4%
3.3%
+3.9%
16.8%
-0.8%
Flesh Golem
99.7%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
13
14
16
Soul Rip
2
3
9
11
Tombstone
4
5
7
8
Flesh Golem
6
12
18
Talent: +12 Soul Rip Damage/Heal
15
Talent: -15.0s Tombstone Cooldown
10
10.16%
建置率
45.98%
胜率
Decay
1
13
14
16
Soul Rip
4
8
9
11
Tombstone
2
3
5
7
Flesh Golem
6
12
18
Talent: -15.0s Tombstone Cooldown
10
Talent: +25 Tombstone Zombie Damage
15
9.58%
建置率
46.34%
胜率
Decay
1
8
9
11
Soul Rip
4
13
14
16
Tombstone
2
3
5
7
Flesh Golem
6
12
18
Talent: -15.0s Tombstone Cooldown
10
Talent: +25 Tombstone Zombie Damage
15
5.49%
建置率
34.04%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: -15.0s Tombstone Cooldown
10
Talent: +25 Tombstone Zombie Damage
15
4.44%
建置率
39.47%
胜率
Decay
1
13
14
16
Soul Rip
4
8
9
11
Tombstone
2
3
5
7
Flesh Golem
6
12
18
Talent: +12 Soul Rip Damage/Heal
15
Talent: -15.0s Tombstone Cooldown
10
2.45%
建置率
38.10%
胜率