天赋加点
32.1% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 32.1%
Win Rate: 62.4%
-0.7% 胜率
25
67.9% 使用率
+50% Flesh Golem Strength Bonus
+50% Flesh Golem Strength Bonus

Pick Rate: 67.9%
Win Rate: 63.1%
+0.7% 胜率
47.7% 使用率
-2s Decay Cooldown
-2s Decay Cooldown

Pick Rate: 47.7%
Win Rate: 60.0%
-0.2% 胜率
20
52.3% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 52.3%
Win Rate: 60.2%
+0.2% 胜率
34.9% 使用率
+10 Soul Rip Damage/Heal
+10 Soul Rip Damage/Heal

Pick Rate: 34.9%
Win Rate: 56.4%
+1.5% 胜率
15
65.1% 使用率
+20 Zombie Damage
+20 Zombie Damage

Pick Rate: 65.1%
Win Rate: 54.9%
-1.5% 胜率
27.4% 使用率
-15s Tombstone Cooldown
-15s Tombstone Cooldown

Pick Rate: 27.4%
Win Rate: 50.2%
-3.1% 胜率
10
72.6% 使用率
+40 Decay Damage
+40 Decay Damage

Pick Rate: 72.6%
Win Rate: 53.3%
+3.1% 胜率
第一次加点时英雄等级
1234567891011
Decay
78.1%
21.9%
Soul Rip
1.6%
-2.8%
32.3%
-1.7%
1.0%
-5.8%
2.4%
-4.0%
8.8%
+0.1%
3.1%
+0.9%
3.9%
+1.9%
46.0%
+1.4%
Tombstone
21.9%
77.1%
Flesh Golem
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
91.2%
+0.4%
2.9%
-5.3%
1.4%
-3.1%
3.8%
-4.3%
Soul Rip
6.4%
+1.7%
15.6%
-0.1%
77.2%
-0.1%
Tombstone
4.8%
-2.5%
50.0%
+1.5%
4.3%
-1.6%
35.6%
-1.5%
4.2%
+0.6%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
+50% Flesh Golem Strength Bonus
20
-2s Decay Cooldown
Tombstone On Death
15
+10 Soul Rip Damage/Heal
+20 Zombie Damage
10
-15s Tombstone Cooldown
+40 Decay Damage
最流行的加点
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
92.30% 建置率
52.22% 胜率
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
6.55% 建置率
48.51% 胜率
Flesh Golem
R
Decay
Q
Soul Rip
W
Tombstone
E
1.00% 建置率
52.18% 胜率

技能加点
1234567891011121314151618
Decay
78.1%
21.9%
91.1%
+0.1%
5.6%
-0.7%
92.9%
+0.2%
92.0%
+0.3%
7.3%
-4.2%
4.6%
-3.6%
3.8%
-4.3%
Soul Rip
1.6%
-2.8%
32.2%
-1.7%
1.0%
-5.9%
2.4%
-4.1%
14.6%
+0.8%
8.9%
+1.6%
4.2%
+1.7%
52.4%
+1.4%
93.8%
-0.1%
94.0%
-0.1%
15.1%
-0.1%
79.0%
-0.1%
Tombstone
21.9%
77.1%
7.2%
-0.9%
62.3%
+0.9%
6.0%
-2.8%
5.6%
-3.0%
78.1%
+0.2%
86.5%
4.3%
-1.6%
35.8%
-1.5%
5.2%
+0.8%
5.1%
+1.1%
5.0%
+0.6%
Flesh Golem
100.0%
100.0%
99.9%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +40 Decay Damage
10
Talent: +20 Zombie Damage
15
13.54%
建置率
51.62%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +40 Decay Damage
10
9.24%
建置率
53.27%
胜率
Decay
2
3
5
7
Soul Rip
11
13
14
16
Tombstone
1
4
8
9
Flesh Golem
6
12
18
Talent: +40 Decay Damage
10
Talent: +20 Zombie Damage
15
5.74%
建置率
48.41%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
16
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +40 Decay Damage
10
Talent: +20 Zombie Damage
15
5.09%
建置率
50.00%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
15
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
16
Talent: +40 Decay Damage
10
4.54%
建置率
53.63%
胜率