天赋加点
33.4% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 33.4%
Win Rate: 61.3%
-1.6% 胜率
25
66.6% 使用率
+50% Flesh Golem Strength Bonus
+50% Flesh Golem Strength Bonus

Pick Rate: 66.6%
Win Rate: 62.9%
+1.6% 胜率
46.2% 使用率
-2s Decay Cooldown
-2s Decay Cooldown

Pick Rate: 46.2%
Win Rate: 60.5%
+0.1% 胜率
20
53.8% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 53.8%
Win Rate: 60.4%
-0.1% 胜率
36.2% 使用率
+10 Soul Rip Damage/Heal
+10 Soul Rip Damage/Heal

Pick Rate: 36.2%
Win Rate: 56.6%
+1.2% 胜率
15
63.8% 使用率
+20 Zombie Damage
+20 Zombie Damage

Pick Rate: 63.8%
Win Rate: 55.4%
-1.2% 胜率
27.4% 使用率
-15s Tombstone Cooldown
-15s Tombstone Cooldown

Pick Rate: 27.4%
Win Rate: 50.7%
-2.8% 胜率
10
72.6% 使用率
+50 Decay Damage
+50 Decay Damage

Pick Rate: 72.6%
Win Rate: 53.5%
+2.8% 胜率
第一次加点时英雄等级
1234567891011
Decay
77.3%
+0.1%
22.7%
-0.2%
Soul Rip
1.4%
-3.2%
1.5%
-2.2%
27.8%
-0.9%
1.1%
-4.2%
2.1%
-3.0%
8.9%
-0.7%
3.1%
+2.0%
4.1%
+0.5%
50.0%
+0.8%
Tombstone
22.7%
-0.2%
76.2%
+0.1%
Flesh Golem
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
90.4%
+0.4%
3.4%
-4.0%
1.5%
-2.6%
3.8%
-5.0%
Soul Rip
5.2%
13.7%
80.1%
Tombstone
5.2%
-2.5%
54.6%
+0.7%
5.0%
-0.7%
31.5%
-0.5%
3.4%
-1.0%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
+50% Flesh Golem Strength Bonus
20
-2s Decay Cooldown
Tombstone On Death
15
+10 Soul Rip Damage/Heal
+20 Zombie Damage
10
-15s Tombstone Cooldown
+50 Decay Damage
最流行的加点
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
92.23% 建置率
52.35% 胜率
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
6.44% 建置率
49.97% 胜率
Flesh Golem
R
Decay
Q
Soul Rip
W
Tombstone
E
1.14% 建置率
50.94% 胜率

技能加点
1234567891011121314151618
Decay
77.3%
+0.1%
22.7%
-0.2%
91.9%
+0.2%
4.4%
-2.5%
92.3%
+0.3%
91.5%
+0.3%
8.4%
-4.1%
4.4%
-3.2%
3.9%
-5.0%
1.1%
+1.5%
1.1%
+1.2%
1.1%
+0.4%
Soul Rip
1.4%
-3.2%
1.5%
-2.2%
28.1%
-0.9%
1.1%
-3.9%
2.2%
-2.9%
13.7%
-0.1%
7.9%
+1.4%
4.2%
+0.8%
55.5%
+0.6%
95.0%
95.1%
13.2%
81.7%
Tombstone
22.7%
-0.2%
76.0%
+0.1%
6.6%
-2.5%
67.4%
+0.5%
6.6%
-3.1%
6.3%
-3.3%
78.0%
+0.5%
87.7%
5.0%
-0.7%
31.8%
-0.5%
3.8%
+0.2%
3.8%
-0.1%
4.0%
-1.0%
Flesh Golem
99.9%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
14.93%
建置率
49.63%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +50 Decay Damage
10
12.76%
建置率
53.35%
胜率
Decay
2
3
5
7
Soul Rip
11
13
14
16
Tombstone
1
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
5.37%
建置率
46.31%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
15
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
16
Talent: +50 Decay Damage
10
5.32%
建置率
44.35%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
16
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
4.04%
建置率
47.06%
胜率