天赋加点
36.3% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 36.3%
Win Rate: 61.9%
-0.9% 胜率
25
63.7% 使用率
+50% Flesh Golem Strength Bonus
+50% Flesh Golem Strength Bonus

Pick Rate: 63.7%
Win Rate: 62.7%
+0.9% 胜率
40.8% 使用率
-2s Decay Cooldown
-2s Decay Cooldown

Pick Rate: 40.8%
Win Rate: 60.0%
-0.4% 胜率
20
59.2% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 59.2%
Win Rate: 60.5%
+0.4% 胜率
38.7% 使用率
+10 Soul Rip Damage/Heal
+10 Soul Rip Damage/Heal

Pick Rate: 38.7%
Win Rate: 56.8%
+1.9% 胜率
15
61.3% 使用率
+20 Zombie Damage
+20 Zombie Damage

Pick Rate: 61.3%
Win Rate: 54.9%
-1.9% 胜率
30.2% 使用率
-15s Tombstone Cooldown
-15s Tombstone Cooldown

Pick Rate: 30.2%
Win Rate: 50.4%
-2.5% 胜率
10
69.8% 使用率
+50 Decay Damage
+50 Decay Damage

Pick Rate: 69.8%
Win Rate: 52.8%
+2.5% 胜率
第一次加点时英雄等级
1234567891011
Decay
77.0%
-0.2%
23.0%
+0.7%
Soul Rip
1.4%
-5.2%
28.8%
-1.8%
1.0%
-9.0%
2.4%
-2.5%
9.2%
-1.8%
2.5%
-3.5%
3.5%
+2.1%
50.4%
+1.8%
Tombstone
23.1%
+0.7%
76.4%
-0.1%
Flesh Golem
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
89.4%
+0.3%
3.7%
-4.3%
1.8%
-0.3%
3.9%
-3.9%
1.2%
+0.6%
Soul Rip
4.7%
15.0%
79.5%
Tombstone
5.6%
-0.8%
54.7%
+1.8%
5.4%
-1.3%
31.5%
-2.2%
2.3%
-0.9%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
+50% Flesh Golem Strength Bonus
20
-2s Decay Cooldown
Tombstone On Death
15
+10 Soul Rip Damage/Heal
+20 Zombie Damage
10
-15s Tombstone Cooldown
+50 Decay Damage
最流行的加点
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
92.40% 建置率
52.54% 胜率
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
6.94% 建置率
50.29% 胜率
Flesh Golem
R
Decay
Q
Soul Rip
W
Tombstone
E
0.49% 建置率
45.67% 胜率

技能加点
1234567891011121314151618
Decay
77.0%
-0.2%
23.0%
+0.7%
91.0%
+0.1%
5.4%
-0.3%
91.4%
+0.2%
90.3%
+0.3%
8.8%
-3.1%
4.4%
-1.2%
4.0%
-3.9%
1.6%
-0.6%
1.6%
-0.5%
1.5%
+0.6%
Soul Rip
1.4%
-5.2%
28.9%
-1.9%
1.1%
-8.8%
2.5%
-2.7%
13.3%
-1.1%
6.6%
-1.2%
3.6%
+2.0%
55.5%
+1.5%
95.7%
95.7%
14.4%
81.4%
Tombstone
23.0%
+0.7%
76.2%
-0.1%
7.6%
-0.1%
65.7%
+0.8%
7.5%
-1.2%
7.2%
-2.4%
77.9%
+0.5%
88.9%
+0.1%
5.4%
-1.3%
31.8%
-2.2%
2.7%
2.6%
-0.1%
2.8%
-0.9%
Flesh Golem
99.9%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +50 Decay Damage
10
12.90%
建置率
52.82%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
12.82%
建置率
46.29%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
15
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
16
Talent: +50 Decay Damage
10
6.19%
建置率
44.13%
胜率
Decay
2
3
5
7
Soul Rip
11
13
14
16
Tombstone
1
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
4.88%
建置率
54.36%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
16
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
4.03%
建置率
45.96%
胜率