天赋加点
33.3% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 33.3%
Win Rate: 61.7%
-1.3% 胜率
25
66.7% 使用率
+50% Flesh Golem Strength Bonus
+50% Flesh Golem Strength Bonus

Pick Rate: 66.7%
Win Rate: 62.9%
+1.3% 胜率
45.5% 使用率
-2s Decay Cooldown
-2s Decay Cooldown

Pick Rate: 45.5%
Win Rate: 60.5%
+0.2% 胜率
20
54.5% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 54.5%
Win Rate: 60.3%
-0.2% 胜率
35.7% 使用率
+10 Soul Rip Damage/Heal
+10 Soul Rip Damage/Heal

Pick Rate: 35.7%
Win Rate: 56.7%
+1.6% 胜率
15
64.3% 使用率
+20 Zombie Damage
+20 Zombie Damage

Pick Rate: 64.3%
Win Rate: 55.1%
-1.6% 胜率
26.8% 使用率
-15s Tombstone Cooldown
-15s Tombstone Cooldown

Pick Rate: 26.8%
Win Rate: 50.6%
-2.6% 胜率
10
73.2% 使用率
+50 Decay Damage
+50 Decay Damage

Pick Rate: 73.2%
Win Rate: 53.3%
+2.6% 胜率
第一次加点时英雄等级
1234567891011
Decay
76.6%
+0.3%
23.3%
-1.0%
Soul Rip
1.4%
-1.0%
2.2%
+0.2%
28.2%
-1.9%
1.2%
-3.4%
2.2%
-1.0%
9.6%
+0.6%
3.1%
-2.0%
4.4%
+0.8%
47.6%
+1.2%
Tombstone
23.4%
-1.0%
75.3%
+0.3%
Flesh Golem
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
89.3%
+0.3%
3.7%
-3.3%
1.7%
+0.4%
4.2%
-5.7%
1.1%
+4.7%
Soul Rip
6.4%
+0.6%
13.1%
+0.1%
78.8%
-0.1%
Tombstone
5.9%
-0.8%
52.1%
+0.9%
6.4%
-1.0%
30.6%
-1.0%
4.4%
+0.3%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
+50% Flesh Golem Strength Bonus
20
-2s Decay Cooldown
Tombstone On Death
15
+10 Soul Rip Damage/Heal
+20 Zombie Damage
10
-15s Tombstone Cooldown
+50 Decay Damage
最流行的加点
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
90.99% 建置率
52.70% 胜率
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
7.34% 建置率
51.67% 胜率
Flesh Golem
R
Decay
Q
Soul Rip
W
Tombstone
E
1.37% 建置率
50.30% 胜率

技能加点
1234567891011121314151618
Decay
76.6%
+0.3%
23.3%
-1.0%
90.7%
+0.1%
5.3%
-1.6%
91.5%
+0.2%
90.6%
+0.2%
9.1%
-3.7%
5.0%
-1.5%
4.2%
-5.7%
1.3%
+3.8%
1.3%
+4.6%
1.3%
+4.7%
Soul Rip
1.4%
-1.0%
2.2%
+0.2%
28.5%
-1.7%
1.4%
-2.0%
2.3%
-0.4%
15.7%
+1.0%
9.3%
+0.3%
4.7%
+1.2%
54.5%
+1.0%
93.5%
-0.1%
93.5%
-0.1%
12.6%
+0.1%
80.5%
-0.1%
Tombstone
23.4%
-1.0%
75.3%
+0.3%
7.1%
-1.5%
66.2%
+0.9%
7.1%
-2.4%
7.1%
-2.6%
75.2%
+0.2%
85.7%
6.4%
-0.9%
31.0%
-0.9%
5.2%
+0.5%
5.1%
5.2%
+0.3%
Flesh Golem
100.0%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
14.59%
建置率
47.95%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +50 Decay Damage
10
11.14%
建置率
50.41%
胜率
Decay
2
3
5
7
Soul Rip
11
13
14
16
Tombstone
1
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
5.71%
建置率
53.23%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
15
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
16
Talent: +50 Decay Damage
10
4.46%
建置率
39.18%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
16
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Zombie Damage
15
3.87%
建置率
59.52%
胜率