天赋加点
40.7% 使用率
+6 Tombstone Attacks to Destroy
+6 Tombstone Attacks to Destroy

Pick Rate: 40.7%
Win Rate: 62.2%
-0.6% 胜率
25
59.3% 使用率
+60% Flesh Golem Strength Bonus
+60% Flesh Golem Strength Bonus

Pick Rate: 59.3%
Win Rate: 62.7%
+0.6% 胜率
43.7% 使用率
-2s Decay Cooldown
-2s Decay Cooldown

Pick Rate: 43.7%
Win Rate: 60.8%
-0.5% 胜率
20
56.3% 使用率
Tombstone On Death
Tombstone On Death

Pick Rate: 56.3%
Win Rate: 61.2%
+0.5% 胜率
41.4% 使用率
+10 Soul Rip Damage/Heal
+10 Soul Rip Damage/Heal

Pick Rate: 41.4%
Win Rate: 59.3%
+2.9% 胜率
15
58.6% 使用率
+20 Tombstone Zombie Damage
+20 Tombstone Zombie Damage

Pick Rate: 58.6%
Win Rate: 56.4%
-2.9% 胜率
32.8% 使用率
-15s Tombstone Cooldown
-15s Tombstone Cooldown

Pick Rate: 32.8%
Win Rate: 52.7%
-1.9% 胜率
10
67.2% 使用率
+50 Decay Damage
+50 Decay Damage

Pick Rate: 67.2%
Win Rate: 54.6%
+1.9% 胜率
第一次加点时英雄等级
1234567891011
Decay
83.8%
16.2%
-0.2%
Soul Rip
1.1%
-3.6%
30.2%
-2.3%
1.8%
-0.7%
3.0%
-0.6%
6.3%
-1.3%
2.4%
-2.1%
4.0%
+2.3%
50.4%
+1.6%
Tombstone
16.2%
-0.2%
83.1%
+0.1%
Flesh Golem
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
7891011151618
Decay
88.0%
+0.4%
4.0%
-2.6%
1.6%
-3.4%
5.1%
-3.4%
1.3%
-0.7%
Soul Rip
6.7%
-0.7%
17.4%
74.9%
+0.1%
Tombstone
6.7%
-3.0%
1.4%
+1.0%
54.9%
+1.7%
5.6%
-2.0%
28.2%
-1.8%
3.1%
-0.9%
Flesh Golem
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
+6 Tombstone Attacks to Destroy
+60% Flesh Golem Strength Bonus
20
-2s Decay Cooldown
Tombstone On Death
15
+10 Soul Rip Damage/Heal
+20 Tombstone Zombie Damage
10
-15s Tombstone Cooldown
+50 Decay Damage
最流行的加点
Flesh Golem
R
Decay
Q
Tombstone
E
Soul Rip
W
89.64% 建置率
55.17% 胜率
Flesh Golem
R
Tombstone
E
Decay
Q
Soul Rip
W
9.41% 建置率
52.71% 胜率
Flesh Golem
R
Decay
Q
Soul Rip
W
Tombstone
E
0.74% 建置率
52.77% 胜率

技能加点
1234567891011121314151618
Decay
83.8%
16.2%
-0.2%
89.2%
+0.1%
5.6%
+0.2%
89.9%
+0.3%
89.1%
+0.3%
9.3%
-3.7%
6.3%
-2.6%
5.2%
-3.4%
1.9%
-1.4%
1.8%
-1.3%
1.7%
-0.7%
Soul Rip
1.1%
-3.6%
29.9%
-2.3%
1.8%
-0.5%
3.0%
-0.5%
12.2%
-0.6%
8.3%
-0.6%
4.4%
+2.5%
57.0%
+1.2%
93.9%
94.0%
16.7%
77.7%
+0.1%
Tombstone
16.2%
-0.2%
83.0%
+0.1%
9.7%
-1.0%
64.5%
+1.1%
8.3%
-3.4%
7.9%
-3.5%
78.6%
+0.5%
85.4%
+0.2%
5.5%
-2.0%
28.4%
-1.8%
4.1%
+0.1%
4.1%
-0.1%
4.0%
-0.9%
Flesh Golem
100.0%
100.0%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
15
Talent: +50 Decay Damage
10
17.97%
建置率
60.49%
胜率
Decay
1
3
5
7
Soul Rip
11
13
14
16
Tombstone
2
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Tombstone Zombie Damage
15
9.17%
建置率
53.51%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
15
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +10 Soul Rip Damage/Heal
16
Talent: +50 Decay Damage
10
7.57%
建置率
51.21%
胜率
Decay
1
3
5
7
Soul Rip
4
13
14
16
Tombstone
2
8
9
11
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Tombstone Zombie Damage
15
3.51%
建置率
49.34%
胜率
Decay
2
3
5
7
Soul Rip
11
13
14
16
Tombstone
1
4
8
9
Flesh Golem
6
12
18
Talent: +50 Decay Damage
10
Talent: +20 Tombstone Zombie Damage
15
3.34%
建置率
50.46%
胜率