天赋加点
61.5% 使用率
Focus Fire Kills Advance Cooldown by 18s
Focus Fire Kills Advance Cooldown by 18s

Pick Rate: 61.5%
Win Rate: 59.4%
+0.9% 胜率
25
38.5% 使用率
Windrun Cannot Be Dispelled
Windrun Cannot Be Dispelled

Pick Rate: 38.5%
Win Rate: 58.5%
-0.9% 胜率
76.8% 使用率
-10% Focus Fire Damage Reduction
-10% Focus Fire Damage Reduction

Pick Rate: 76.8%
Win Rate: 52.6%
-3.7% 胜率
20
23.2% 使用率
+0.75s Shackleshot Duration
+0.75s Shackleshot Duration

Pick Rate: 23.2%
Win Rate: 56.2%
+3.7% 胜率
10.7% 使用率
-15% Powershot Reduction
-15% Powershot Reduction

Pick Rate: 10.7%
Win Rate: 43.6%
-3.8% 胜率
15
89.3% 使用率
-2s Windrun Cooldown
-2s Windrun Cooldown

Pick Rate: 89.3%
Win Rate: 47.5%
+3.8% 胜率
56.8% 使用率
-2s Shackleshot Cooldown
-2s Shackleshot Cooldown

Pick Rate: 56.8%
Win Rate: 42.8%
-5.0% 胜率
10
43.2% 使用率
+20% Powershot Slow
+20% Powershot Slow

Pick Rate: 43.2%
Win Rate: 47.8%
+5.0% 胜率
第一次加点时英雄等级
12346810
Shackleshot
6.5%
-0.6%
3.9%
-1.4%
81.7%
2.7%
+2.6%
2.6%
+0.7%
Powershot
93.4%
-0.1%
6.4%
+1.9%
Windrun
5.9%
+2.1%
87.2%
-0.1%
2.2%
-0.7%
4.7%
-0.9%
Focus Fire
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
Shackleshot
1.6%
-1.7%
63.0%
+0.3%
3.5%
31.0%
Powershot
96.9%
2.4%
-0.3%
Windrun
3.2%
+0.8%
72.5%
-0.1%
21.0%
+0.2%
1.2%
+0.2%
Focus Fire
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
Focus Fire Kills Advance Cooldown by 18s
Windrun Cannot Be Dispelled
20
-10% Focus Fire Damage Reduction
+0.75s Shackleshot Duration
15
-15% Powershot Reduction
-2s Windrun Cooldown
10
-2s Shackleshot Cooldown
+20% Powershot Slow
最流行的加点
Focus Fire
R
Powershot
W
Windrun
E
Shackleshot
Q
92.87% 建置率
40.92% 胜率
Focus Fire
R
Powershot
W
Shackleshot
Q
Windrun
E
6.88% 建置率
39.92% 胜率
Focus Fire
R
Shackleshot
Q
Windrun
E
Powershot
W
0.18% 建置率
43.48% 胜率

技能加点
1234567891011121314151618
Shackleshot
6.4%
-0.6%
4.1%
-0.8%
81.5%
5.0%
+0.7%
3.7%
-1.2%
3.7%
+0.6%
66.5%
94.4%
96.5%
+0.1%
3.5%
32.9%
Powershot
93.4%
-0.1%
6.4%
+1.9%
93.7%
6.3%
-0.8%
99.2%
97.1%
2.4%
-0.3%
Windrun
5.9%
+2.1%
87.2%
-0.1%
2.2%
-0.7%
12.2%
+0.7%
2.1%
-0.9%
92.6%
95.6%
72.6%
-0.1%
22.0%
+0.1%
3.1%
-1.2%
2.3%
-2.0%
1.3%
+0.2%
Focus Fire
99.9%
99.6%
99.8%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shackleshot
4
11
13
14
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2s Windrun Cooldown
16
Talent: -2s Shackleshot Cooldown
15
24.84%
建置率
28.17%
胜率
Shackleshot
4
11
13
14
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
16
14.25%
建置率
31.40%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
11
Focus Fire
6
12
18
Talent: -2s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
10
5.80%
建置率
29.31%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
11
Focus Fire
6
12
18
Talent: +20% Powershot Slow
10
Talent: -2s Windrun Cooldown
15
5.77%
建置率
31.17%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
11
3.75%
建置率
32.00%
胜率