天赋加点
66.0% 使用率
Focus Fire Kills Advance Cooldown by 18s
Focus Fire Kills Advance Cooldown by 18s

Pick Rate: 66.0%
Win Rate: 63.3%
+2.5% 胜率
25
34.0% 使用率
Windrun Cannot Be Dispelled
Windrun Cannot Be Dispelled

Pick Rate: 34.0%
Win Rate: 60.8%
-2.5% 胜率
81.2% 使用率
-12% Focus Fire Damage Reduction
-12% Focus Fire Damage Reduction

Pick Rate: 81.2%
Win Rate: 58.7%
-0.8% 胜率
20
18.8% 使用率
+0.75s Shackleshot Duration
+0.75s Shackleshot Duration

Pick Rate: 18.8%
Win Rate: 59.5%
+0.8% 胜率
7.0% 使用率
-15% Powershot Reduction
-15% Powershot Reduction

Pick Rate: 7.0%
Win Rate: 46.8%
-7.6% 胜率
15
93.0% 使用率
-2.5s Windrun Cooldown
-2.5s Windrun Cooldown

Pick Rate: 93.0%
Win Rate: 54.5%
+7.6% 胜率
57.6% 使用率
-2s Shackleshot Cooldown
-2s Shackleshot Cooldown

Pick Rate: 57.6%
Win Rate: 51.2%
-2.3% 胜率
10
42.4% 使用率
+20% Powershot Slow
+20% Powershot Slow

Pick Rate: 42.4%
Win Rate: 53.5%
+2.3% 胜率
第一次加点时英雄等级
1234678910
Shackleshot
3.1%
-1.9%
2.5%
-3.6%
81.3%
-0.4%
1.4%
+0.8%
5.8%
+3.6%
1.2%
+6.2%
3.1%
+4.7%
Powershot
90.6%
+0.1%
9.3%
-1.2%
Windrun
8.6%
-1.2%
87.6%
+0.2%
1.5%
-1.5%
2.3%
-2.1%
Focus Fire
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
789101114151618
Shackleshot
68.9%
+0.9%
2.8%
27.5%
+0.1%
Powershot
95.8%
-0.1%
2.6%
+1.7%
1.6%
+1.9%
Windrun
1.2%
+0.2%
4.0%
+5.3%
74.9%
-0.2%
18.9%
-3.1%
Focus Fire
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
Focus Fire Kills Advance Cooldown by 18s
Windrun Cannot Be Dispelled
20
-12% Focus Fire Damage Reduction
+0.75s Shackleshot Duration
15
-15% Powershot Reduction
-2.5s Windrun Cooldown
10
-2s Shackleshot Cooldown
+20% Powershot Slow
最流行的加点
Focus Fire
R
Powershot
W
Windrun
E
Shackleshot
Q
95.66% 建置率
51.12% 胜率
Focus Fire
R
Powershot
W
Shackleshot
Q
Windrun
E
3.93% 建置率
48.53% 胜率
Focus Fire
R
Windrun
E
Powershot
W
Shackleshot
Q
0.42% 建置率
64.67% 胜率

技能加点
1234567891011121314151618
Shackleshot
3.1%
-1.9%
2.5%
-3.6%
81.2%
-0.4%
1.4%
+0.8%
6.6%
+2.8%
2.4%
+1.8%
3.9%
+3.0%
70.5%
+0.9%
97.1%
98.3%
2.9%
29.0%
+0.1%
Powershot
90.6%
+0.1%
9.3%
-1.2%
95.9%
+0.1%
4.1%
-2.9%
98.6%
96.1%
-0.1%
2.6%
+1.7%
1.2%
+0.9%
1.6%
+1.9%
Windrun
8.6%
-1.2%
87.6%
+0.2%
1.5%
-1.5%
14.7%
+3.2%
1.2%
+1.0%
2.5%
+1.7%
90.8%
-0.3%
96.4%
-0.1%
75.3%
-0.2%
19.5%
-3.1%
Focus Fire
100.0%
100.0%
99.9%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Shackleshot
4
11
13
14
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
16
20.52%
建置率
43.97%
胜率
Shackleshot
4
11
13
14
Powershot
1
3
5
7
Windrun
2
8
9
10
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
16
Talent: -2s Shackleshot Cooldown
15
19.44%
建置率
42.96%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
11
Focus Fire
6
12
18
Talent: +20% Powershot Slow
10
Talent: -2.5s Windrun Cooldown
15
5.74%
建置率
38.29%
胜率
Shackleshot
4
13
14
16
Powershot
1
3
5
7
Windrun
2
8
9
11
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
10
5.19%
建置率
40.07%
胜率
Shackleshot
8
11
13
14
Powershot
1
3
5
7
Windrun
2
4
9
10
Focus Fire
6
12
18
Talent: -2.5s Windrun Cooldown
15
Talent: -2s Shackleshot Cooldown
16
3.58%
建置率
45.99%
胜率