March in teamfights still more damage than that. Also you should be doing way more than that during teamfights.
Its a good item to grab if you can't finish in the early/mid game, just more dmg output for tinker. Don't bother rushing it though or think that it will single handedly win you the game, but if the right situation, it's definately viable.
the problem with march i feel like is that tinker gets cought stuned etd while he tries to ult, if you were to play normal tinker using all spells aghs still not viable? and i seen a lot of tinkers with bloodstone, to me feels like waste as you can buy hex shyvas, and yuls.
bkb, last item, can yuls, or blink away, but supposed to stay back and nuke heroes 1 by one, but since the eblade nerf idk what to do with him, thats why i think aghs instead of eblade could be inplemented.
and shyvas after that.
its kind of situational, because even though you wont use all your spells anymore, the thing is, you wont need to once you have hex and dagon, because dagon is more mana efficient (or was?) for damage than laser is, and is safer because it's got an instant cast time and better range, and vs rockets, you're basically trading off aoe damage for better single target.
the way i see it, you can get aghs if you wouldn't safe getting into range to use dagon or laser, so the range upgrade makes laser actually usable, and 320 pure damage is equivalent to 427 magic or thereabouts, so you get similar damage from getting an aghs as you would a dagon 1/2, assuming the situation is that you can't get in range to use laser without putting yourself in danger, making the ability essentially unusable. if you can use it though, then you're better off getting a dagon, because then you'll have both spells.
rockets also add more safe, long range damage.
it seems awfully situational and doesn't fit in anywhere. if you get it early, then you're often better off getting a dagon instead, because you can solo kill almost anyone, which you wouldnt be able to with aghs, and later in the game, aghs doesn't do an awful amount of damage, you could save up for a hex or something, or upgrade your dagon a few times (assuming you have one)
what if i went support tinker who rushes yuls and hex and basically make fight to be 3 v 4 yuls a guy hex other guy and refresh none stop?
bloodstone is pretty good on him after new patch (is made by soul ring,cheaper,etc) if you snowball,so maybe that s why you see it bought before hex for example. well,i never build agh on tinker,i dont think it is good. laser doesnt have that dmg,and rockets,idk,ussualy 2 are enaugh,but dont forget about 100%misschance. you may want to get it instead of eblade after new patch to stop smt like legion duel with laser,or vs someone with illusions with rockets
i like that point, so vs manta heroes, terblade, pl, and ck, aghs might be a good item to buy.
hex insta kills illus though. i dont think aghs would be good against PL, because his illusions are expendable, so his illusions would simply be wasting the HSM upgrade part of aghs.
you could blind illus from range i guess, specifically TB illus. or if there's 4 CKs running after you, one missile cast will tell you which is real
yea,hex insta kills illus,but if there are 10 illusions,you can see easily which is the real one,and with lower mana. i m not so sure,i will check on google,but i think the rockets hit just heroes,not their illusions. anyway,can still be good in a teamfight for this.
http://dota2.gamepedia.com/Tinker here s the answer,it hits the illusions too. so yea,can work for this. anyway,i think can work like a 7th item or smt like this :-?? for defense i mean. if they are pushing,spam rockets+march :-?? that s my point,waiting for others opinions too :)
So.. is it a good item when enemy team has a lot of heroes that can close the gap and catch me easily?
when enymy has lots of heroes prob shyvas would better, but it depends if they are meepos or illusions.
There is one situation where aghs is very good for tinker even late game. That is prolonged sieges. You can force supports to stay back so far they can't support the defense.
http://www.dotabuff.com/players/61061435 says , "it's a joke item after much experienced", might "be useful against illusion typed heroes though, in combination with shiva" rarely use it though
omg relentless are you back? I havent been here for a while so might not have noticed when you came back :)
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It has 52% winrate and if in teamfight all you do is wr soulring wr soulring wr soulring wr soulring wr soulring, you shouldent get cought and will do alot of dmg, im i wrong or what. im talking from 3k to 5k mmrs.