idk, just wait until they blink on someone and then rush on them in less than a second?
i guess it might be a viable purchase when there's one key person on the other team that's wrecking you and you need to suprise and kill him when he's splitpushing like spectre, qop, am or smthing and going on hg/ancient afterwards
thats a good point, but blink is aso a good escape Item for PL in combimation with doppelganger
i'm not sure if it's worth it
like if you use doppel, you're usually fine unless a ton of people gank you when you're alone
except when you catch some non-purgeable bullshit against you such as maledict or rupture, and blink won't help you against that anyway
and if you got hit before doppel, you have 3 second cd on it and doppel doesn't give you that much time, so you will need some luck/mindgames with illusions to survive 3 seconds without getting hit - but when they chase your illusions, you should be able to run away anyway unless they have blinkers in their team
however, the blinkers in their team will either initiate on you, or wait for your doppel, blink on doppel area and throw their aoe shit on you so blink gets screwed anyway
so i can't really imagine any situation where it would be worth except the situation i described above
i might be wrong though, i'd rather let some 5k+ player make an educated opinion on this
it is viable but it is situasional
almost the same as tiny, sometime you get it sometime you skip it
Well, you usually buy a blink dagger to solve hero's mobility issues. PL might have shit base movement speed, but his abilities more than make up for that.
Then again, maybe there's a situation where you'd want it, I'd be interested in hearing it.
"almost the same as tiny"
with blink on tiny you can:
reliably hit your stun which has close aoe range which is hard to hit against mobile heroes
one shot people with toss avalanche combo
improve your farming speed a bit
initiate a teamfight
escape from sticky situations because tiny has no natural escape mechanism
with blink on pl you can:
reliably hit your lance (because it's difficult to use it from a distance when it's unit targetted and has 750 cast range)
blink on people to hit them with your absurd rightclick damage
close the gap because pl lacks a skill that allows him to quickly rush to the enemy unit to start hitting him
improve your farming speed a bit, (because 10sec skill that lets you move through obstacles, breaks trees and costs 50 mana isn't enough)
initiate a teamfight so you die first
are you drunk?
@Sven Bømwøllen In my humble opinion, i think the most viable case for pl to go dagger is when pl has abyssal. blink+instant abysla may win certain game.
^yeah, but at that point, even sniper blink+abyssal is fine, though blink is actually decent on sniper in many builds. It's a kind of a very specific utility, but yeah, it's viable.
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why is Pl blink so unpopular ?? I go sometimes blink in combination with abyssal agianst highmobility heroes (like Storm,AM,Qop,ember) and that worked really well for me!
Guys you should try this item on him :)
http://www.dotabuff.com/players/127424869/items?date=&hero=phantom-lancer&skill_bracket=&lobby_type=&game_mode=&faction=&duration=&enjoyment=any