I did 3/5 in a single match as Centaur vs. a Shadow Shaman. The remaining 2 interrupts shouldn't be that hard to achieve as well.
Picked Witch Doctor as safe lane support vs someone with a lion. Had all 5 before 10 minute mark
this is such a broken buggy quest.... Going to list the abilities that do not work and the abilities that do so far that I've found to hopefully help
DO NOT WORK
-Any silence
-Any hex
-non point target stuns
-ES fissure
-Enigma stun
-Luna stun
-zeus stun
-lina stun
-anything like LC duel, or any ability that interrupts that *ISN'T* a stun
Things that do work that I have confirmed in game
-Lion earth spike
-earth shaker totem melee range stun
-sand king burrow strike
-wd cask
-morphling adaptive strike
so good luck finding a game where someone picks channelers, and then interrupting 5 of their channeled spells as those heroes, and winning the game lol.
I'm also at 44/45 quests, with 1/5 interrupts counting... /wrists
As already said, I did 3 steps in this quest with Centaur's stun, which should fall into your DO-NOT-WORK-category of "non point target stuns ".
I used Clock, finished in one game against windrunner and natures prophet. Struggled for weeks with other heros than done it in one game with Clock.
which ability did you use as clock? I read on other forums clocks ult doesn't work, and sorry I don't play centaur very often :P But yeah it's messed up how fissure doesn't work but centaur hoof stomp does haha
/wrists, i'm still at 1/5 :*(
ok confirmed, if you want to beat this quest just use clockwork, everything he does counts somehow lmao
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someone ended this sh*t??