General Discussion

General DiscussionItems [win-rate/price ratio]: A ratio for evaluation of items value

Items [win-rate/price ratio]: A ratio for evaluation of items value in General Discussion
Erase Humanity

    This ratio shows for every gold spent, how much win rate that item grants in general. In other words, which items are bargain purchases. For example, two comparable items like Heart and Satanic, have a ratio of 128 and 118 respectively, which suggest that Heart grants more for every gold spent than Satanic in general. Or why Helm of the Dominator is such an op item in patch 7.01(in its price range). This ratio could explain some pro players item purchase behaviour as well.

    http://www.mediafire.com/file/5g51fejkdtrrr97/WP_ratio.xlsx
    http://www.mediafire.com/file/fodcmoxe4fpdkoe/WP_ratio.pdf

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    Rocket

      "Your scientists were so preoccupied with whether or not they could, they didn’t stop to think if they should."

      oof

        i think this might be bullshit

        Jacked

          So cheaper items will always be worse?

          Erase Humanity

            No they're not. It's a ratio for comparison of items in the same class and price range. The greener the item and the higher ratio, the more valuable that item is.

            Rocket

              Seriously, this is an incredibly pointless table. It tells you nothing that can be used to improve winrate...

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              Erase Humanity

                I don't think it's pointless. It actually reveals a lot. For example, by just looking at it you could realize how valuable and bargain purchases Shiva, Skadi, Butterfly and AC are. I think it could be even more useful if calculated for every hero separately.

                evy

                  I doubt it matters
                  Yes, some item are better than others for its price but buying some items just because you think it's "good" solely based on statistics is stupid

                  oof

                    its like saying satanic is worse than heart, when clearly satanic is the game-winning one in many cases.

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                    Rocket

                      it is pointless - the value of an item is a function of the game it is in and the moment of that game. the "situational" value of an item far exceeds the intrinsic balance between items.

                      Erase Humanity

                        Exactly Rocket, that's a good argument, and I thought about that too. But at the same time it's wrong to argue that there is a perfect balance between items and prices reflect exact intrinsic values. And the point of this ratio is not to determine the final purchase decision by itself, but to demonstrate that imbalance.