1. goal of every hero is to end the game as fast as possible
2. pretty good, scales almost infinitely into the lategame.
3. he's LD, he's amazing at laning
4. pretty much dead useless, but idk how you'd end up with only 30 cs by 10 min as LD.
5. priority list for every single hero is towers>ganks>fights (if and only if you have to).
6. pretty good if you have your farm
7. entangle better
I should rephrase or no 1. Its the av game for range ld. His strongest power spike and shit.
I end up 30 lh in 10 min because
1. Its dual lane and my ally contest lh with me. 30 lh as ld is the worst scenario i can think of.
For 5 if your team is losing should you join fight? Or no
"scales into late game indifinetly" nr. 1 was answered.
you have 12 slots so ofc you scale better into late game
Usually just auras and shit, I mean bulldog built double pipe in some games, so go like pipe, Ac, vlads, crimson(if your offlaner/pos4 hasn't already built those items) or maybe go utility like bloodthorne, sheepstick etc. it seems to me as though ld does fall off lategame however, because the +65 damage talent tree becomes less meaningful when the enemy supports are no longer 3-4shottable
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Im not talking about item build i am talking about this
1. Your goals to end the game by X min (like luna you generally want to end the game early around 30min)
2. How good is your hero lategame( like luna she want to end the game fast but she is fine with game going50 min)
3. How good is he on the lane . On par with x hero or between x hero and y hero
4. How good is he when he is behind(30 cs by 10min) or more like you dont need to be ahead like ember.
5. If your team is fighting every sec in 20min and you only have dlance and maelstrom should you join them or you just farm the lane/jungle and split push.
6. How dominant is he early to mid game fights
7. Your lv 25 talent