^Is ok u bully my mid lane, after 8 mit I easily come out from jungle and rape you and take all your net to become mine hahahaha
^ Not a frequent player of either. Do you just spam their nukes, or use the nightmare+arrow combo?
by far the funnest (not a typo) dual laning for me was zeus and pugna. great damage early to mid respectable in late. zeus needs farm tho so u mainly roam wit the pugna and get gold off of those kills
necro + anything. Necro is so shitty to lane against, but he's pretty squishy and vulnerable 1v2 so you want to offlane with help like 2v2.
Any hero against antimage with my teammate picking another core and fucking my farm :)
God bless junglers
yeeh in BC finale i played silencer with friend necro in offlane. high sustain, high damage output and loads of harrass.
needless to say their luna got bullied hard, rotations were forced and space created for our hardcarry. ez win
Spirit Breaker and Abaddon is potentially cancerous
Spirit breaker gets the attack speed and move speed bonus from Aba's passive, and Abaddon can close the gap more easily with SB's aura. Aba can shield SB to make him even tankier and even heal him up, while the poor carry is getting rekt by constant bashes and slows from the offlane duo.
I swear to you if you try undying and tree it is the most ebola thing in the entire world
You could alternatively run spiritbreaker ogre, abaddon ogre, dazzle ogre axe trilane or something like that
Had a Ogre +venom combo versus a Mirana. Fire blast , gale , ignite, ( she jumps).....wait two seconds....dead
Axe darkseer/ axe omni. Creep cutting constantly and you contest a cs you dead af. Also undying timber works well, both of the Qs reduce stats, effectively making it a one shottable mess(tower diving should be possible from level 3 reactive armore if not earlier
^^^^^ I've tried KotL and Sky, but was too squishy. In a melee only or no-long-range nuke lanes that would work best.
against mele team and idiots in general.
Dual offlane sandking + another strong hero with a stun (centaur, wraith king, spirit breaker...)
Generally, after a few min, the enemy leave the lane or leave the game.
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Grab a friend pick Warlock + Jakiro/Veno and go offlane, or mid if your teamates are open minded about a double mid (which they won't be) but not safelane -- shrines ruined safelane. Both heroes emphasize the Q. The enemy carry will either be destroyed or change lanes.
Seriously, the most fun I've had in dota was waiting...waiting...waiting... then spectre dies halfway across screen for the second time in the first 5 min from DoT and starts dropping f-bombs in all chat.
The combo of Warlock and Jakiro (veno works essentially the same) was recommended to me from somewhere. So my question to the community:
What other 2-hero combos can just annoy the freaking crap out through harass? (Emphasis on fun laning stage, less so on late game winning)