RNG stun , check
short range gap closing until maxed , check
useless passive on support , check
long ass cd ult which is shit on support , check
need 4200 gold to make his ulti worth , check
5/10 would be situational
^ LUL ck hardest carry
i would see value in the extra push he gives as a supp. needs to be played greedy AF though.
also as supp you can skip the passive and therefore lvl the stun duration/pull range
lvl 6 you head to enemy safelane, kill someone and pop ulti.
the enemy team comes and fights 4v5 or looses 2 towers
i might try this because now you only can play him if you go end the game early, 8/10 times in my skill bracket people just afk farm and dont push their early advantage so kind of shit
before he was better because creeps spawned only every 2 minutes so his low farming speed was not that hindering
also with the new rod of atos build up that seems a really good item
to pick up as pos 4 ck
tranquils-bracer-bracer-medaillon-armlet-rod-solar crest something like this
he already has 325 mov speed so he will outrun anyone and still hit like a truck early
lvl 25 6 slotted CK can solo almost every hero in the game in like half a second
and it doesnt even matter if hte enemy hero has 1 slot or 6 slots, he'll basicllly wipe out anything
the only problem is getting that lvl 25 and 6 slots on that super slow no farm hero
a fully slotted lvl 25 CK does 6-7k dps
There you go cookie god gave it to you before I right my 3 paragraph long answer on why you said LUL ck hard carry.... ck is hands down the strongest late gamehero after dusa cuz she stones ur illusions.... six slotted ck will just walk mid and kill everything he sees..
come in dude someone saying ck is the hardest late game carry. ??
late game you get outfarmed by almost every core even offlaners, maybe play CK yourself before spewing nonsense
at the time a CK is 6 slotted all enemie carries including the offlaner are 6 slotted 15 minutes earlier.
at that stage you will face bkb's, halberds, cleave, and massive aoe damage.
so hypotheticly CK is the hardest carry, in practice is he far away from it
actually you can snowball it with just treads and armlet so it's not that hard you don't farm camps you farm heroes same as tiny
if you have heroes like tinker/arc on your team you can basically hold the game forever, getting 6 slotted on a ck in that scenario isn't hard
yeah i guess if you have enough stalling, every teamfight you kill 3 enemies at least so eventually you will get 6 slotted
doesnt even matter, with CK you want to end as early as possible, right after armlet. when your damage output is unmatched and there are no bkbs to save people from reality rifted into instant blow up
but more base strength which will help in securing a good laning stage and in turn helping to end the game by minute 30
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Stun (check)
2nd skill pull (check)
Ultimate have dispel (check)
gives illus too
aghs (check)
10/10 would win games