It gives you your same MMR if you don't play exceptionally well so who cares. 75% of my friends list received + or - 200 MMR as they had before.
I didn't do particularly well or badly, at least compared to my usual games and just calibrated to roughly the same MMR. won 5, lost 5.
I was 4900 before the Medal thing was implemented.
I recalibrated 5050 playing 10 games as support. Won 7 lost 3
Tips : Win most of your games, and have as much assists as you can without dying much, stacking neutrals and tower damage helps alot. I think they also take into consideration the duaration of disables used. I.E : You use lion's stun and hex 20x in the game. that means 100seconds+ of disable.
Assists gained before the 10min mark are much more rewarded I think. 0-10mins - best/ 10-20mins good/ 20mins ++ normal.
Warding can help but not that much.
GPM/XPM/ Hero damage doesnt matter much. Kills are the same as assists for supports.
seasonal calibration is just 10 games ranked where u get +25 for win and -25 for lose, so u cant get more far away from your mmr, and then i think we discussed about the ranges of mmr specific to each medal
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I dont care what medal I end up with, but I wanna do my best anyways.
My plan is: narrowed down the heroes I feel comfortable with recently. And cross those with suggestions.
Ill only play core if I need to, and Ill probably be offlaning
What does the system look at in this case? Because I obviously wont have high gpm. Is it the wards? Tge K/D/A?