天赋加点
45.3% 使用率
-1.5s Enchant Totem Cooldown
-1.5s Enchant Totem Cooldown

Pick Rate: 45.3%
Win Rate: 58.3%
+2.3% 胜率
25
54.7% 使用率
-50% Echo Slam Cooldown
-50% Echo Slam Cooldown

Pick Rate: 54.7%
Win Rate: 56.0%
-2.3% 胜率
47.8% 使用率
+50% Enchant Totem Damage
+50% Enchant Totem Damage

Pick Rate: 47.8%
Win Rate: 53.3%
-1.0% 胜率
20
52.2% 使用率
+50 Echo Damage
+50 Echo Damage

Pick Rate: 52.2%
Win Rate: 54.3%
+1.0% 胜率
72.1% 使用率
+50 Aftershock Damage
+50 Aftershock Damage

Pick Rate: 72.1%
Win Rate: 49.5%
-4.5% 胜率
15
27.9% 使用率
+200 Fissure Range
+200 Fissure Range

Pick Rate: 27.9%
Win Rate: 54.0%
+4.5% 胜率
26.3% 使用率
+90 Fissure Damage
+90 Fissure Damage

Pick Rate: 26.3%
Win Rate: 48.4%
-1.7% 胜率
10
73.7% 使用率
+30 Base Damage
+30 Base Damage

Pick Rate: 73.7%
Win Rate: 50.1%
+1.7% 胜率
第一次加点时英雄等级
12345678911
Fissure
30.0%
+0.6%
19.0%
-1.8%
36.8%
-0.2%
2.4%
+2.3%
2.1%
+1.6%
5.6%
+1.6%
1.1%
+1.6%
2.1%
+1.9%
Enchant Totem
70.1%
-0.3%
28.0%
+0.4%
1.9%
+3.6%
Aftershock
72.1%
-0.2%
27.0%
+0.4%
Echo Slam
100.0%
挑选和胜率更改为每个能力基于当花的第一个点了。横向比较。

加满该技能时英雄等级
78910111314151618
Fissure
13.6%
+2.1%
1.1%
+4.5%
1.0%
+5.6%
3.6%
-1.8%
2.1%
-0.4%
78.0%
-0.6%
Enchant Totem
47.0%
28.2%
-1.1%
10.0%
-1.0%
13.0%
+3.5%
Aftershock
2.3%
+3.5%
9.8%
-0.6%
3.4%
+1.5%
29.1%
-0.3%
36.1%
+1.2%
18.4%
-1.7%
Echo Slam
100.0%
横向比较每个技能被加满的时机,对选择概率和胜率产生的差别。
天赋加点趋势过去7 天
25
-1.5s Enchant Totem Cooldown
-50% Echo Slam Cooldown
20
+50% Enchant Totem Damage
+50 Echo Damage
15
+50 Aftershock Damage
+200 Fissure Range
10
+90 Fissure Damage
+30 Base Damage
最流行的加点
Echo Slam
R
Enchant Totem
W
Aftershock
E
Fissure
Q
70.45% 建置率
47.89% 胜率
Echo Slam
R
Fissure
Q
Enchant Totem
W
Aftershock
E
11.39% 建置率
50.74% 胜率
Echo Slam
R
Enchant Totem
W
Fissure
Q
Aftershock
E
11.10% 建置率
47.59% 胜率

技能加点
1234567891011121314151618
Fissure
29.9%
+0.6%
19.1%
-1.7%
49.7%
+0.4%
15.4%
+2.0%
15.0%
+2.0%
7.4%
+2.3%
3.1%
+3.7%
2.0%
+2.5%
26.2%
-1.2%
66.2%
-0.2%
85.0%
-0.5%
2.1%
-0.4%
79.8%
-0.6%
Enchant Totem
70.1%
-0.3%
28.0%
+0.4%
53.1%
+0.4%
32.8%
-1.5%
50.6%
+0.1%
70.7%
-0.5%
29.1%
-1.0%
10.9%
-0.7%
9.8%
-1.0%
14.6%
+2.9%
14.5%
+3.1%
13.7%
+3.5%
Aftershock
72.0%
-0.2%
27.8%
+0.4%
17.5%
+1.8%
34.1%
-1.1%
14.3%
+0.2%
63.5%
+0.2%
86.0%
29.1%
-0.3%
36.0%
+1.2%
18.6%
-1.7%
Echo Slam
99.9%
99.2%
99.9%
基于加点方案,不同级别时的胜率.纵向比较.

最流行的加点出装方案
Fissure
3
11
14
16
Enchant Totem
1
4
7
8
Aftershock
2
5
9
13
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
10
12.02%
建置率
40.07%
胜率
Fissure
4
13
14
16
Enchant Totem
1
3
5
7
Aftershock
2
8
9
11
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
10
8.91%
建置率
41.57%
胜率
Fissure
4
13
14
16
Enchant Totem
1
3
5
7
Aftershock
2
8
9
10
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
11
8.16%
建置率
38.65%
胜率
Fissure
4
13
14
16
Enchant Totem
1
3
9
11
Aftershock
2
5
7
8
Echo Slam
6
12
18
Talent: +50 Aftershock Damage
15
Talent: +30 Base Damage
10
6.88%
建置率
42.88%
胜率
Fissure
1
4
5
7
Enchant Totem
2
13
14
16
Aftershock
3
8
9
10
Echo Slam
6
12
18
Talent: +90 Fissure Damage
11
Talent: +50 Aftershock Damage
15
4.24%
建置率
42.72%
胜率