Slark
Shadow Dance can be toggled to automatically activate if you are below 20% hp
Shadow Dance still provides movement speed (but no regen) when under non-hero vision. (wards, creeps, etc)
Essence Shift stack duration increased from 15/30/60/120 to 30/60/120/240
Essence Shift now steals 2 all stats and grants you 6 agi per hit
Pounce can not be broken and it goes through bkb
Dark pact now costs 25 mana at all levels
Also holy shit this thread blew up
@Dryad triggered
Tb:
conjure image illusion now have the counter blow ability.
when som1 blow on them (and thus destroy them) conjure image illusion will unleash a Nova of wind with global range, that kill/destroy every enemy on it's path
give alche back his hidden stun timer. I don't care if volvo takes away his rune bonus gold, just that 1 specific buff and I'll be right back at 60% winrate again.
Mirana : Bring back old leap which made you invulnerable during the leap.
Spectre:Bring back old Dispersion which had a % to fully negate incomeing damage and deal it to all units in a certain aoe.
(i miss those unlucky lion/lina ultis on spectre which resulted in a triple triple kill for spectre (back when dota only counted triple kills))
Life Stealer: Change his name back to Naix and give him his 4.2 agi gain back.
Pudge: Give him back old flesh heap which increased strength by killing creeps, we need more battlefury farming butchters with 4 digit cs.
Str gain increased from 1.2 to 1.7
Manabreak rescaled to 30/40/50/60 (does 100% physical damage) and is no longer a unique attack modifier (still doesn't stack with diffusal)
Blink and spell shield are a single spell now: the spell shield is rescaled to 30%/40%/50%/60% magic resistance (leveling either one up levels both up).
New Skill: Spell ward: 900 AoE aura that deals 50%/75%/100%/125% of the mana used as magical damage to nearby heroes when using spells.
Mana void rescaled: does 0.7/0.7/1.2 of missing mana as PURE DAMAGE in 900 AoE.
Chen :
Aghanims scepter reduces Hand of God cooldown to 0
Holy persuasion now buffs creeps instead of minimum hp
Penitence slow increased to 50% in all levels
Test of faith sendback mana cost reduced to 50
:D
Duel cast range increased to 500
Moment of Courage procs have no cooldown
Press the Attack can be casted when stunned
Overwhelming odds adds a 15%/20%/25%/30% slow on targets hit by it.
Wraith king, ult costs 0 mana. No counters bitches.
Drow, removed ult aura cancel when heroes are within a certain distance, ie it's always active. While we're at it remove UAM and mana cost from frost arrows.
DK, increase base move speed by 30, increase range on stun by 300, reduce mana cost on fire breath to 25.
Legion Commander ult has no cooldown, overwhelming odds now deals 10% of the won duel damage for every unit and 25% for every hero in the AoE, also the new AoE is 800.
invoker has invoke lvl 1 OH WAIT
Windranger FeelsBadMan
bring earth spirit back to the state he was on-release
Global Effect on Tombstone sounds cool :v
URSA 400 Base ms his ult makes you immune to stuns and amplifies all attacks by said percent.
Phoenix
Supernova - Aganim Update change : ATTACK SPEED SLOW from supernova ( with aganim ) - 40/50/60, ATTACKS TO DESTROY ( with Aganim) : 7 / 9 / 12
Sun ray - Pierces Spell Immunity: yes
ICARUS DIVE - No cast point
Zeus
LIGHTNING BOLT - SIGHT DURATION from 4.5 to 2.5
THUNDERGOD'S WRATH - COOLDOWN from 90 to 120 sec
Tinker's march being able to hit spell immune like the ancients.
Slark
Shadow Dance can be toggled to automatically activate if you are below 20% hp
Shadow Dance still provides movement speed (but no regen) when under non-hero vision. (wards, creeps, etc)
Essence Shift stack duration increased from 15/30/60/120 to 30/60/120/240
Essence Shift now steals 2 all stats and grants you 6 agi per hit
Pounce can not be broken and it goes through bkb
Dark pact now costs 25 mana at all levels
Also holy shit this thread blew up
@Dryad triggered
Visage familiars back to 4 hits to kill.
necrophos agha: scythe deals pure damage.
eheheheheheheheheheh
He said think of a buff and there are people who list 2 buffs to every skill of a hero rofl
Tb:
conjure image illusion now have the counter blow ability.
when som1 blow on them (and thus destroy them) conjure image illusion will unleash a Nova of wind with global range, that kill/destroy every enemy on it's path
give alche back his hidden stun timer. I don't care if volvo takes away his rune bonus gold, just that 1 specific buff and I'll be right back at 60% winrate again.
pudge can get flesh heap from creeps again
current greevils greed bonus gold applies on denied creeps.
Omniknight:
no cast point
3 stats gain in all attributes
Purification:
no cast point
pierces bkb
100 manacost on every level
Repel:
not purgeable anymore
cooldown reduced to 6 seconds
Degen Aura:
AoE increased to 550
lingering time increased to 3 seconds
Guardian Angel:
no cast point
no need for aghs
is global
not purgeable
120 seconds cooldown
Give ember spirit more Health and Mana GGWP
Morphling
Agi and Str growth increased to 4.25
Mirana : Bring back old leap which made you invulnerable during the leap.
Spectre:Bring back old Dispersion which had a % to fully negate incomeing damage and deal it to all units in a certain aoe.
(i miss those unlucky lion/lina ultis on spectre which resulted in a triple triple kill for spectre (back when dota only counted triple kills))
Life Stealer: Change his name back to Naix and give him his 4.2 agi gain back.
Pudge: Give him back old flesh heap which increased strength by killing creeps, we need more battlefury farming butchters with 4 digit cs.
Riki
Aghanims scepter allows you to enter allys inventory Kappa
Magnus: Skewer now disjoints all projectiles, instant cast time, immune through charge.
No Max stacks for bristleback warpath.... road to 10k dps
Troll Warlord
Bash chance increased to 40%
BAT reduced to 1 in melee form
Base movement speed increased to 330
SeemsGood
vacuum of dark seer now global range.
Take vacuum from lvl 1.
U just stay in base from beginning and vacuum in fountain.
ez....
this is bullshit.
Necrophos:
At the end of the match, enemy players lose 5 extra mmr points for each time they died by Reaper's Scythe.
TB
str gain increased to 3
Conjure image damage increased to 100%
Pre nerf Batrider
Storm - no mana costs
Here's a good one for AM:
Str gain increased from 1.2 to 1.7
Manabreak rescaled to 30/40/50/60 (does 100% physical damage) and is no longer a unique attack modifier (still doesn't stack with diffusal)
Blink and spell shield are a single spell now: the spell shield is rescaled to 30%/40%/50%/60% magic resistance (leveling either one up levels both up).
New Skill: Spell ward: 900 AoE aura that deals 50%/75%/100%/125% of the mana used as magical damage to nearby heroes when using spells.
Mana void rescaled: does 0.7/0.7/1.2 of missing mana as PURE DAMAGE in 900 AoE.
Lion ags ult is pure-bkb dmg like lina.
might not be that op tbh.
Why is everyone on AM? Can't see the point of this hero beeing awesome despite fast farming capability.
Arc Warden:
-Reduce Tempest Double cooldown to 20 sec
-Increase Tempest Double duration to 25 sec
Rush Relic after Midas/BoT's
Sit in Base and wait til enemy team GG's out
Yeah am sucks ( ͡° ͜ʖ ͡°)
I have low winrate with that shitty hero. Fuck 4k bracket 2 hard.
Slardar accepts bash from AB. :D
Chen :
Aghanims scepter reduces Hand of God cooldown to 0
Holy persuasion now buffs creeps instead of minimum hp
Penitence slow increased to 50% in all levels
Test of faith sendback mana cost reduced to 50
:D
AA chilling touch now applies to illusions (PL instakills)
Slark stat gain increased by to 3.0 for str agility and int . Slark gains perm 3 agility when heros die within 900 radius
Np:
Teleport now 1.5sec channel
Legion
Duel cast range increased to 500
Moment of Courage procs have no cooldown
Press the Attack can be casted when stunned
Overwhelming odds adds a 15%/20%/25%/30% slow on targets hit by it.
@Eedzh
imbalanced Chen aghs + OD = infinite healing SeemsGood
Slardar:
Amplify Damage can now be applied on structures.
Zeus:
Ult CD reduced to 0 sec.
Ult now deals 9999 pure damage.
Juggernaut omnislash jumps increased from 3/6/9 to 10/15/20 :D
Wraith king, ult costs 0 mana. No counters bitches.
Drow, removed ult aura cancel when heroes are within a certain distance, ie it's always active. While we're at it remove UAM and mana cost from frost arrows.
DK, increase base move speed by 30, increase range on stun by 300, reduce mana cost on fire breath to 25.
invoker all spells global with agha
^ can't break whats already broken
OD ult peirces spell immunity
Legion Commander ult has no cooldown, overwhelming odds now deals 10% of the won duel damage for every unit and 25% for every hero in the AoE, also the new AoE is 800.
Rubick Spell Steal
Now you can steal your ally's spells.
TA Meld
New ability: Meld of game win
0 mana 0 CD, global
Instantly win the game